Player Matchup

Viktor
Viktor
Platinum I
FarWind
Viktor
Platinum I
Level 692
Champion Stats
37W - 46L
1,578 SR
Queue Stats
754W - 715L
1,581 Elo+
Solo
Fernando
Fernando
Qualifying
KickChinBrim
Fernando
Qualifying
Level 60
Champion Stats
10W - 4L
1,789 SR
Queue Stats
63W - 49L
1,589 Elo+
Party 1
Saati
Saati
Platinum IV
VaVa_Banga
Saati
Platinum IV
Level 999
Champion Stats
127W - 121L
1,612 SR
Queue Stats
1,690W - 1,670L
1,516 Elo+
Solo
Barik
Barik
Gold II
xyIazine
Barik
Gold II
Level 54
Champion Stats
75W - 51L
1,655 SR
Queue Stats
97W - 76L
1,561 Elo+
Party 1
Grohk
Grohk
Gold III
ЯтебяПрощаю
Grohk
Gold III
Level 199
Champion Stats
12W - 6L
1,555 SR
Queue Stats
391W - 347L
1,499 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 401
1,638 SR
1,549 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 783
1,585 SR
1,537 Elo+
Inara
Inara
Gold II
Gilshaak
Inara
Gold II
Level 530
Champion Stats
37W - 29L
1,673 SR
Queue Stats
272W - 285L
1,480 Elo+
Solo
Sha Lin
Sha Lin
Platinum I
S3KD3T
Sha Lin
Platinum I
Level 388
Champion Stats
46W - 36L
1,686 SR
Queue Stats
516W - 458L
1,595 Elo+
Solo
Vora
Vora
Platinum I
Vesrin
Vora
Platinum I
Level 999
Champion Stats
46W - 58L
1,587 SR
Queue Stats
580W - 536L
1,568 Elo+
Solo
Ash
Ash
Gold IV
billonchachabibi
Ash
Gold IV
Level 999
Champion Stats
4W - 15L
1,329 SR
Queue Stats
1,129W - 1,136L
1,510 Elo+
Solo
Grover
Grover
Platinum IV
lnfamouz
Grover
Platinum IV
Level 999
Champion Stats
52W - 43L
1,652 SR
Queue Stats
800W - 777L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
FarWind
Viktor
58
14 / 8 / 6
2,871
287
90,731
40,233
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Fernando
KickChinBrim
Fernando
30
3 / 8 / 10
2,511
251
45,307
88,980
60,425
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
59
7 / 11 / 6
2,240
224
57,374
51,354
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
xyIazine
Barik
28
2 / 9 / 3
1,779
178
37,030
53,943
45,069
Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

39
2 / 8 / 13
2,283
228
21,350
42,625
3,150
Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Bans
MakoaKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanJenos
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Gilshaak
Inara
59
9 / 4 / 7
3,154
315
41,054
57,497
8,851
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Summit

Summit

Impasse

Apply a Knockback of 900 to yourself after using Impasse underneath yourself.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Sha Lin
S3KD3T
Sha Lin
54
19 / 8 / 6
3,501
350
62,657
37,424
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Vora
Vesrin
Vora
52
10 / 7 / 13
3,190
319
76,024
45,148
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
5 / 6 / 5
2,789
279
44,193
71,400
14,047
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Grover
lnfamouz
Grover
55
1 / 3 / 33
4,778
478
53,207
40,323
750
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 41s
Objective Time
7m 5s
66
Kill Participation
108
28
Kills
44
44
Deaths
28
38
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Viktor
FarWind
Viktor
14
8
6
2.13
W
Inara
Gilshaak
Inara
9
4
7
3.13
L
Fernando
KickChinBrim
Fernando
3
8
10
1
W
Sha Lin
S3KD3T
Sha Lin
19
8
6
2.75
L
Saati
7
11
6
0.91
W
Vora
Vesrin
Vora
10
7
13
2.36
W
5
6
5
1.25
W
Grover
lnfamouz
Grover
1
3
33
5.83
L
Barik
xyIazine
Barik
2
9
3
0.39
L
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,792
Damage
277,135
277,135
Taken
251,792
108,644
Shielding
23,648
123,196
Healing
134,410
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
FarWind
Viktor
90,731
53,701
0
5,028
40,233
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
Gilshaak
Inara
41,054
32,004
0
7,593
57,497
8,851
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Fernando
KickChinBrim
Fernando
45,307
29,649
0
3,238
88,980
60,425
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Sha Lin
S3KD3T
Sha Lin
62,657
62,657
0
1,003
37,424
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
57,374
51,660
0
9,077
51,354
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Vora
Vesrin
Vora
76,024
53,600
0
8,486
45,148
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
44,193
41,993
0
5,826
71,400
14,047
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
lnfamouz
Grover
53,207
43,307
78,472
33,030
40,323
750

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
xyIazine
Barik
37,030
37,030
0
10,279
53,943
45,069
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
21,350
18,830
72,484
23,090
42,625
3,150
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role