Player Matchup

Vora
Vora
Gold I
Denissssk
Vora
Gold I
Level 115
Champion Stats
27W - 33L
1,563 SR
Queue Stats
100W - 91L
1,566 Elo+
Solo
Dredge
Dredge
Silver III
HintelVrute
Dredge
Silver III
Level 862
Champion Stats
2W - 1L
1,773 SR
Queue Stats
835W - 824L
1,420 Elo+
Solo
Barik
Barik
Gold V
NBLS_Freddy
Barik
Gold V
Level 231
Champion Stats
20W - 12L
1,634 SR
Queue Stats
134W - 138L
1,525 Elo+
Solo
Seris
Seris
Gold III
Vikodem
Seris
Gold III
Level 183
Champion Stats
60W - 53L
1,631 SR
Queue Stats
388W - 372L
1,489 Elo+
Solo
Terminus
Terminus
Gold IV
XyemI7oJI6y
Terminus
Gold IV
Level 291
Champion Stats
175W - 114L
1,745 SR
Queue Stats
787W - 771L
1,515 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 336
1,669 SR
1,503 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 222
1,507 SR
1,470 Elo+
Ying
Ying
Gold I
Dritix02
Ying
Gold I
Level 350
Champion Stats
6W - 8L
1,638 SR
Queue Stats
92W - 92L
1,518 Elo+
Solo
Moji
Moji
Platinum IV
HamuH
Moji
Platinum IV
Level 55
Champion Stats
3W - 2L
1,193 SR
Queue Stats
31W - 27L
1,510 Elo+
Party 1
Inara
Inara
Silver I
Morffine66320
Inara
Silver I
Level 113
Champion Stats
71W - 61L
1,613 SR
Queue Stats
135W - 130L
1,560 Elo+
Party 1
Tyra
Tyra
Silver I
The_Lyrek
Tyra
Silver I
Level 288
Champion Stats
27W - 28L
1,564 SR
Queue Stats
173W - 184L
1,381 Elo+
Party 2
Ruckus
Ruckus
Bronze I
jambalaya_66
Ruckus
Bronze I
Level 302
Champion Stats
105W - 110L
1,524 SR
Queue Stats
177W - 197L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
46
16 / 14 / 17
4,797
228
113,459
85,135
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Dredge
59
7 / 14 / 14
4,217
201
130,101
69,057
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

58
7 / 14 / 25
5,400
257
81,037
127,868
243,335
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Seris
Vikodem
Seris
23
8 / 9 / 36
5,456
260
91,489
75,608
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Terminus
XyemI7oJI6y
Terminus
57
21 / 11 / 16
5,161
246
126,675
148,907
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 50%.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
KhanWillo
Team 1 Score

4

VS

Team 2 Score

3

Bans
JenosDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
55
1 / 5 / 33
5,015
239
20,384
40,813
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Moji
HamuH
Moji
29
33 / 15 / 19
6,399
305
192,914
110,761
56,009

Level 5

Level 3

Level 1

Level 4

Level 2

Level 1

37
4 / 14 / 33
5,598
267
81,345
182,378
18,571
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tyra
46
20 / 13 / 16
5,376
256
130,288
82,789
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ruckus
32
10 / 12 / 21
4,720
225
81,644
126,020
57,208
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 31s
Objective Time
17m 6s
167
Kill Participation
190
59
Kills
68
62
Deaths
59
108
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Vora
16
14
17
1.75
L
Ying
1
5
33
3.5
L
Moji
HamuH
Moji
33
15
19
2.83
W
Dredge
7
14
14
1
L
4
14
33
1.46
W
7
14
25
1.39
L
Tyra
20
13
16
2.15
W
Seris
Vikodem
Seris
8
9
36
2.89
W
Terminus
XyemI7oJI6y
Terminus
21
11
16
2.64
L
Ruckus
10
12
21
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

542,761
Damage
506,575
506,575
Taken
542,761
243,335
Shielding
131,788
287,000
Healing
336,259
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
113,459
96,643
0
8,234
85,135
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Ying
20,384
20,384
175,577
25,270
40,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Moji
HamuH
Moji
192,914
172,188
51,894
32,300
110,761
56,009

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Dredge
130,101
119,521
0
12,630
69,057
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
81,345
61,921
0
17,314
182,378
18,571
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
81,037
81,037
0
9,753
127,868
243,335
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Tyra
130,288
59,351
0
6,693
82,789
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
Vikodem
Seris
91,489
72,542
161,319
47,993
75,608
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Terminus
XyemI7oJI6y
Terminus
126,675
111,190
0
47,071
148,907
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
81,644
58,467
0
27,211
126,020
57,208
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role