Player Matchup

Maeve
Maeve
Auvien
Maeve
Level 224
Champion Stats
307W - 270L
1,594 SR
Queue Stats
462W - 418L
1,599 Elo+
Solo
Jenos
Jenos
AvoidSingleMoms
Jenos
Level 999
Champion Stats
41W - 53L
1,663 SR
Queue Stats
220W - 228L
1,536 Elo+
Solo
Fernando
Fernando
Champion3344343
Fernando
Level 121
Champion Stats
1W - 1L
1,500 SR
Queue Stats
103W - 95L
1,496 Elo+
Solo
Lian
Lian
Davidthecoolnes
Lian
Level 40
Champion Stats
20W - 20L
1,565 SR
Queue Stats
90W - 84L
1,522 Elo+
Solo
Vatu
Vatu
bnkex
Vatu
Level 62
Champion Stats
3W - 2L
1,524 SR
Queue Stats
32W - 21L
1,612 Elo+
Solo
Team Averages
Level 289
1,569 SR
1,553 Elo+

VS

Team Averages
Level 248
1,535 SR
1,546 Elo+
Evie
Evie
Animalz012
Evie
Level 441
Champion Stats
502W - 426L
1,609 SR
Queue Stats
627W - 564L
1,608 Elo+
Solo
Bomb King
Bomb King
Dixdominic
Bomb King
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,583 Elo+
Solo
Viktor
Viktor
Iku2033
Viktor
Level 109
Champion Stats
224W - 236L
1,517 SR
Queue Stats
229W - 241L
1,536 Elo+
Solo
Ash
Ash
SrCaraDeRostro
Ash
Level 509
Champion Stats
55W - 54L
1,571 SR
Queue Stats
328W - 314L
1,518 Elo+
Solo
Ying
Ying
Trathenz
Ying
Level 144
Champion Stats
3W - 7L
1,476 SR
Queue Stats
384W - 365L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Auvien
Maeve
36
21 / 1 / 9
3,046
381
67,941
38,427
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

58
0 / 2 / 25
2,407
301
5,736
14,385
5,620
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
54
1 / 2 / 10
2,495
312
26,328
29,251
33,777
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

11
16 / 2 / 13
2,696
337
51,323
14,216
0
Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vatu
bnkex
Vatu
51
8 / 3 / 9
2,307
288
38,052
18,446
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 40 after activating Shadow Bombs.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
5 / 6 / 2
1,977
247
22,294
32,429
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Bomb King
Dixdominic
Bomb King
15
1 / 12 / 1
1,225
153
7,691
28,946
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Viktor
Iku2033
Viktor
6
3 / 12 / 1
1,794
224
37,250
32,636
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 50%.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
1 / 9 / 4
1,883
235
34,554
67,407
33,395
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 5.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ying
51
0 / 8 / 4
820
103
12,936
27,962
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 35s
Objective Time
2m 42s
112
Kill Participation
22
46
Kills
10
10
Deaths
47
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Maeve
Auvien
Maeve
21
1
9
25.5
W
0
2
25
6.25
W
Fernando
1
2
10
3
W
16
2
13
11.25
L
Bomb King
Dixdominic
Bomb King
1
12
1
0.13
L
Viktor
Iku2033
Viktor
3
12
1
0.29
L
1
9
4
0.33
L
Ying
0
8
4
0.25
W
Vatu
bnkex
Vatu
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,380
Damage
114,725
114,725
Taken
189,380
39,397
Shielding
33,395
79,896
Healing
51,699
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,294
20,994
176
11,867
32,429
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Maeve
Auvien
Maeve
67,941
62,992
0
6,061
38,427
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
5,736
3,552
54,638
9,959
14,385
5,620
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
26,328
15,885
0
2,819
29,251
33,777
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,323
44,923
0
1,010
14,216
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Bomb King
Dixdominic
Bomb King
7,691
6,696
0
475
28,946
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Viktor
Iku2033
Viktor
37,250
19,747
0
0
32,636
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
34,554
28,960
0
5,351
67,407
33,395
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
12,936
12,936
25,510
8,320
27,962
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vatu
bnkex
Vatu
38,052
28,945
1,732
3,677
18,446
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role