Player Matchup

Imani
Imani
Masters
AJProductionz
Imani
Masters
Level 72
Champion Stats
3W - 0L
1,968 SR
Queue Stats
20W - 3L
1,925 Elo+
Party 1
Fernando
Fernando
Platinum I
Djtatan
Fernando
Platinum I
Level 380
Champion Stats
15W - 5L
1,747 SR
Queue Stats
166W - 159L
1,612 Elo+
Solo
Lex
Lex
Masters
FredMiro
Lex
Masters
Level 83
Champion Stats
3W - 1L
1,378 SR
Queue Stats
40W - 22L
1,707 Elo+
Party 1
Inara
Inara
Diamond V
Summerly
Inara
Diamond V
Level 999
Champion Stats
19W - 18L
1,649 SR
Queue Stats
712W - 630L
1,567 Elo+
Solo
Jenos
Jenos
Diamond II
ΞÖωÖΞ
Jenos
Diamond II
Level 999
Champion Stats
44W - 32L
1,739 SR
Queue Stats
2,133W - 2,110L
1,647 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 507
1,696 SR
1,692 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 478
1,753 SR
1,627 Elo+
Seris
Seris
Gold I
GalaxyGamerBR
Seris
Gold I
Level 584
Champion Stats
120W - 164L
1,514 SR
Queue Stats
1,122W - 1,127L
1,469 Elo+
Solo
Saati
Saati
Masters
GonchíMyxt
Saati
Masters
Level 188
Champion Stats
16W - 10L
1,842 SR
Queue Stats
391W - 255L
1,708 Elo+
Party 3
Ash
Ash
Diamond II
Jogawolf
Ash
Diamond II
Level 556
Champion Stats
2W - 5L
1,674 SR
Queue Stats
132W - 100L
1,633 Elo+
Party 2
Grover
Grover
Platinum I
Platypew
Grover
Platinum I
Level 129
Champion Stats
1W - 1L
1,860 SR
Queue Stats
88W - 61L
1,628 Elo+
Party 2
VII
VII
Diamond II
ikyouuu
VII
Diamond II
Level 935
Champion Stats
23W - 11L
1,876 SR
Queue Stats
313W - 243L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
12 / 4 / 13
3,195
320
77,501
23,771
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
Djtatan
Fernando
59
6 / 5 / 9
3,213
321
54,125
63,786
98,343
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

55
3 / 6 / 13
2,921
292
62,007
50,866
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Inara
Summerly
Inara
54
5 / 3 / 14
3,470
347
45,384
94,277
11,801
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
60
4 / 0 / 13
3,265
327
15,660
11,675
6,467
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
AzaanMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
AtlasKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
3 / 5 / 5
2,004
200
16,758
44,316
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Level 1

57
4 / 8 / 7
2,041
204
79,710
33,634
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
4 / 9 / 4
2,190
219
46,944
94,232
65,338
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grover
Platypew
Grover
29
2 / 2 / 15
2,173
217
47,898
43,296
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

VII
56
5 / 6 / 5
1,984
198
53,065
39,199
1,634
Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 20s
Objective Time
2m 15s
92
Kill Participation
54
30
Kills
18
18
Deaths
30
62
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
4
13
4.63
W
Fernando
Djtatan
Fernando
6
5
9
2.1
W
3
6
13
1.58
L
3
5
5
1.1
L
4
8
7
0.94
L
4
9
4
0.67
L
Grover
Platypew
Grover
2
2
15
4.75
W
Inara
Summerly
Inara
5
3
14
4
L
VII
5
6
5
1.25
W
Jenos
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,677
Damage
244,375
244,375
Taken
254,677
116,611
Shielding
66,972
161,935
Healing
147,483
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
77,501
53,010
0
0
23,771
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Djtatan
Fernando
54,125
35,431
0
2,324
63,786
98,343
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
62,007
62,007
0
1,156
50,866
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
16,758
13,402
61,055
20,449
44,316
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
79,710
71,916
0
225
33,634
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
46,944
42,568
0
0
94,232
65,338
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
Platypew
Grover
47,898
43,437
38,308
20,838
43,296
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
Summerly
Inara
45,384
40,864
0
18,514
94,277
11,801
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
VII
53,065
49,305
0
6,608
39,199
1,634
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Jenos
15,660
9,829
130,206
9,735
11,675
6,467
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role