Player Matchup

Ash
Ash
Gold III
AceReno
Ash
Gold III
Level 208
Champion Stats
15W - 8L
1,764 SR
Queue Stats
47W - 30L
1,504 Elo+
Party 1
Vora
Vora
Gold III
Alejandr543_ARG
Vora
Gold III
Level 916
Champion Stats
2W - 9L
1,480 SR
Queue Stats
243W - 226L
1,462 Elo+
Solo
Atlas
Atlas
Silver IV
Buzzinator
Atlas
Silver IV
Level 95
Champion Stats
16W - 8L
1,717 SR
Queue Stats
37W - 21L
1,535 Elo+
Party 1
Silver V
Wisdum3
Unknown
Silver V
Level 120
Champion Stats
9W - 6L
1,676 SR
Queue Stats
45W - 30L
1,501 Elo+
Party 1
Jenos
Jenos
Silver IV
brasilgames1
Jenos
Silver IV
Level 999
Champion Stats
62W - 40L
1,700 SR
Queue Stats
1,311W - 1,335L
1,480 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 468
1,667 SR
1,496 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 784
1,603 SR
1,460 Elo+
Ruckus
Ruckus
Gold V
Gutigamer10
Ruckus
Gold V
Level 800
Champion Stats
8W - 6L
1,584 SR
Queue Stats
1,037W - 1,001L
1,478 Elo+
Solo
Imani
Imani
Silver I
MrOnu
Imani
Silver I
Level 784
Champion Stats
82W - 60L
1,670 SR
Queue Stats
622W - 596L
1,536 Elo+
Solo
Barik
Barik
Gold V
Saphyra01
Barik
Gold V
Level 856
Champion Stats
48W - 60L
1,564 SR
Queue Stats
576W - 597L
1,502 Elo+
Solo
Khan
Khan
Silver IV
TrappyTheBee
Khan
Silver IV
Level 999
Champion Stats
69W - 64L
1,682 SR
Queue Stats
1,180W - 1,151L
1,367 Elo+
Solo
Corvus
Corvus
Silver IV
amused086hobby
Corvus
Silver IV
Level 481
Champion Stats
33W - 37L
1,516 SR
Queue Stats
701W - 756L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
39
1 / 9 / 0
1,536
171
28,056
60,381
31,028
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
3 / 9 / 2
1,890
210
65,939
45,101
200
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
39
0 / 7 / 2
1,659
184
17,517
73,580
2,400
Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Wisdum3
Unknown
20
1 / 13 / 1
1,752
195
39,066
40,458
1,617

Level 3

Level 3

Level 4

Level 3

Level 2

Level 1

59
1 / 7 / 2
1,716
191
23,735
22,466
6,595
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Bans
InaraZhin
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
58
17 / 2 / 18
3,077
342
78,106
51,269
22,076
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Imani
MrOnu
Imani
59
9 / 1 / 11
2,391
266
40,578
15,750
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
Saphyra01
Barik
59
9 / 1 / 12
3,398
378
52,165
62,544
52,896
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
9 / 0 / 14
2,441
271
55,100
28,034
2,262
Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 16 Ammo after activating Battle Shout.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
1 / 2 / 23
2,679
298
16,037
16,716
320
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 44s
Objective Time
8m 20s
13
Kill Participation
123
6
Kills
45
45
Deaths
6
7
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ash
1
9
0
0.11
L
3
9
2
0.44
L
Atlas
0
7
2
0.14
W
Ruckus
17
2
18
13
W
Imani
MrOnu
Imani
9
1
11
14.5
W
Barik
Saphyra01
Barik
9
1
12
15
W
9
0
14
16
L
Wisdum3
Unknown
1
13
1
0.12
W
1
2
23
6.25
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,313
Damage
241,986
241,986
Taken
174,313
41,840
Shielding
77,554
79,494
Healing
153,128
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ash
28,056
26,704
0
3,266
60,381
31,028
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
65,939
41,497
44
8,191
45,101
200
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Atlas
17,517
17,517
0
7,141
73,580
2,400
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
78,106
61,944
1,362
13,229
51,269
22,076
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Imani
MrOnu
Imani
40,578
8,137
0
6,450
15,750
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
Saphyra01
Barik
52,165
52,165
0
27,584
62,544
52,896
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
55,100
51,823
5,437
8,033
28,034
2,262
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Wisdum3
Unknown
39,066
30,760
57
509
40,458
1,617
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,037
13,880
80,267
10,766
16,716
320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
23,735
13,547
53,581
6,705
22,466
6,595
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role