Player Matchup

Grohk
Grohk
Diamond II
DillionBrooks
Grohk
Diamond II
Level 300
Champion Stats
2W - 9L
1,371 SR
Queue Stats
657W - 612L
1,617 Elo+
Solo
Kinessa
Kinessa
Masters
F1NI
Kinessa
Masters
Level 999
Champion Stats
2W - 10L
1,635 SR
Queue Stats
660W - 595L
1,669 Elo+
Solo
Pip
Pip
Platinum III
J4YF34TH3R
Pip
Platinum III
Level 888
Champion Stats
95W - 63L
1,725 SR
Queue Stats
111W - 91L
1,571 Elo+
Party 1
Moji
Moji
Platinum II
J4YSW1NG
Moji
Platinum II
Level 95
Champion Stats
17W - 16L
1,592 SR
Queue Stats
25W - 19L
1,612 Elo+
Party 1
Azaan
Azaan
Diamond V
iNotDoge
Azaan
Diamond V
Level 198
Champion Stats
62W - 49L
1,706 SR
Queue Stats
503W - 437L
1,627 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 496
1,606 SR
1,619 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 96
1,586 SR
1,626 Elo+
Sha Lin
Sha Lin
Platinum II
EVIEGRANDMASTER
Sha Lin
Platinum II
Level 86
Champion Stats
19W - 13L
1,519 SR
Queue Stats
104W - 93L
1,531 Elo+
Solo
VII
VII
Diamond IV
Erolelaindia
VII
Diamond IV
Level 89
Champion Stats
1W - 0L
1,500 SR
Queue Stats
83W - 46L
1,673 Elo+
Party 3
Ruckus
Ruckus
Diamond V
SekaionlyFan
Ruckus
Diamond V
Level 40
Champion Stats
2W - 3L
1,371 SR
Queue Stats
22W - 29L
1,564 Elo+
Party 2
Barik
Barik
Diamond IV
Yørí
Barik
Diamond IV
Level 176
Champion Stats
26W - 31L
1,659 SR
Queue Stats
329W - 336L
1,646 Elo+
Party 2
Jenos
Jenos
Diamond II
gìgì
Jenos
Diamond II
Level 89
Champion Stats
16W - 4L
1,882 SR
Queue Stats
40W - 21L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
3 / 10 / 23
4,248
266
18,208
39,762
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Kinessa
F1NI
Kinessa
59
16 / 14 / 19
4,181
261
121,442
61,903
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

54
18 / 16 / 21
3,942
246
78,805
71,802
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Moji
28
14 / 12 / 17
3,671
229
58,678
73,159
50,805

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

Azaan
iNotDoge
Azaan
51
4 / 11 / 23
3,496
219
67,475
121,898
18,133
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
KhanImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
12 / 14 / 16
4,323
270
90,312
61,624
0
Grounded

Grounded

Rapid Shot

Regenerate 300 Health every 1s during while using Rapid Shot.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 6%.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.

Level 5

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

34
24 / 14 / 10
4,818
301
109,498
66,760
3,080
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ruckus
27
15 / 14 / 15
5,034
315
78,925
107,396
47,178
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Barik
Yørí
Barik
38
4 / 8 / 15
4,198
262
59,332
78,824
65,139
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Jenos
gìgì
Jenos
41
8 / 5 / 38
5,082
318
30,457
30,004
14,686
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 51s
Objective Time
8m 52s
158
Kill Participation
157
55
Kills
63
63
Deaths
55
103
Assists
94
Player
Kills
Deaths
Assists
KDA
L
3
10
23
1.45
W
12
14
16
1.43
W
24
14
10
2.07
L
Kinessa
F1NI
Kinessa
16
14
19
1.82
L
18
16
21
1.78
L
Moji
14
12
17
1.88
W
Ruckus
15
14
15
1.61
W
Barik
Yørí
Barik
4
8
15
1.44
W
Jenos
gìgì
Jenos
8
5
38
5.4
L
Azaan
iNotDoge
Azaan
4
11
23
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

344,608
Damage
368,524
368,524
Taken
344,608
68,938
Shielding
130,083
178,806
Healing
187,153
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,208
10,802
62,921
13,539
39,762
0

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
90,312
90,312
0
4,101
61,624
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
109,498
104,242
0
1,862
66,760
3,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
F1NI
Kinessa
121,442
111,481
0
6,020
61,903
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
78,805
73,268
22,030
20,912
71,802
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Moji
58,678
57,525
24,479
10,713
73,159
50,805
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
78,925
50,711
0
6,937
107,396
47,178
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Barik
Yørí
Barik
59,332
59,332
0
7,352
78,824
65,139
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
gìgì
Jenos
30,457
22,395
147,894
19,007
30,004
14,686
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
iNotDoge
Azaan
67,475
53,032
0
18,192
121,898
18,133
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role