Player Matchup
VS
Match Stats

Plateau
Impasse
Gain a 125-Health Shield for 3s after activating Impasse.
Level 1

Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Cloudbreaker
Impasse
Increase the Health of Impasse by 1000.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5

Towering Barrier
Shield
Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.
Level 1

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.
Level 2

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2

Formidable
Charge
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
Level 1

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2

Ancient Duty
Armor
Increase your maximum Health by 200.
Level 4

Elemental Grace
Armor
Gain a 400-health Shield for 3s after dropping to or below 50% Health.
Level 4

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1s.
Level 2

Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Guts
Armor
Reduce your damage taken by 15% while at or below 40% Health.
Level 3

Evanescent
Rune of Travel
Increase your Movement Speed by 24% while Rune of Travel is active.
Level 3

Eternal
Rune of Travel
Increase the duration of Rune of Travel by 3s.
Level 3

Revitalize
Rune of Travel
Heal for 300 after Teleporting to your Rune of Travel.
Level 3

Daredevil
Blitz Upper
Heal for 210 after activating Blitz Upper.
Level 3

Faustian Bargain
Rune of Travel
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Level 1

Sustenance
Armor
Increase your Healing received by 8% while at or below 50% Health.
Level 1

Liminal Passage
Slither
Increase the travel distance of Slither by 20%.
Level 2

Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5

Feed the Spirits
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.75s.
Level 5

Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 0.6s.
Level 1

Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Level 5

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

Tidal Grace
Shell Shield
Heal for 220 every 1s while Shell Shield is active.
Level 4

Lighter Cannonballs
Weapon
Increase your Reload Speed by 14%.
Level 2

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.
Level 3

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 0.6s.
Level 1

Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 3s.
Level 5

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1

Dragon Oil
Armor
Increase your maximum Ammo by 1.
Level 1

Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5

Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3

Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2

Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Level 5

Level 2

Level 3

Level 3

Level 2

Level 1

Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4

Timeshaper
Protection
Generate 2 Ammo for the target of your Protection.
Level 1

Glyph of Freedom
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Eldritch Speed
Recharge
Increase your Movement Speed by 30% during Recharge and for 3s after it ends.
Level 3

Winddancer
Protection
Increase the Movement Speed of your Protection target by 30% for 2s.
Level 3

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.