Player Matchup

Fernando
Fernando
Platinum V
Dmian111
Fernando
Platinum V
Level 879
Champion Stats
2W - 3L
1,716 SR
Queue Stats
55W - 47L
1,540 Elo+
Solo
Jenos
Jenos
Gold III
MiniRP1
Jenos
Gold III
Level 96
Champion Stats
3W - 8L
1,415 SR
Queue Stats
85W - 100L
1,428 Elo+
Solo
Platinum III
Zeldryc
Unknown
Platinum III
Level 930
Champion Stats
1W - 1L
1,691 SR
Queue Stats
597W - 587L
1,579 Elo+
Solo
Raum
Raum
Gold V
kingbellyBDK
Raum
Gold V
Level 151
Champion Stats
10W - 7L
1,708 SR
Queue Stats
237W - 243L
1,455 Elo+
Solo
Maeve
Maeve
Silver III
live2win
Maeve
Silver III
Level 128
Champion Stats
1W - 1L
1,713 SR
Queue Stats
3W - 5L
1,461 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 437
1,649 SR
1,493 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 399
1,580 SR
1,526 Elo+
Lex
Lex
Gold I
AWEadam
Lex
Gold I
Level 888
Champion Stats
7W - 3L
1,711 SR
Queue Stats
111W - 78L
1,587 Elo+
Party 1
Seris
Seris
Gold II
CoolBeans171485
Seris
Gold II
Level 349
Champion Stats
61W - 68L
1,565 SR
Queue Stats
1,017W - 1,004L
1,504 Elo+
Solo
Dredge
Dredge
Gold II
MrSorryBaby
Dredge
Gold II
Level 587
Champion Stats
364W - 307L
1,626 SR
Queue Stats
886W - 938L
1,491 Elo+
Solo
Inara
Inara
Silver IV
TcZa
Inara
Silver IV
Level 122
Champion Stats
2W - 1L
1,725 SR
Queue Stats
80W - 78L
1,519 Elo+
Solo
Barik
Barik
Gold IV
aFeralKat
Barik
Gold IV
Level 47
Champion Stats
3W - 3L
1,271 SR
Queue Stats
19W - 12L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dmian111
Fernando
56
12 / 9 / 14
4,089
227
120,493
113,043
78,413
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
MiniRP1
Jenos
39
5 / 13 / 21
3,746
208
37,850
50,425
12,660
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zeldryc
Unknown
57
8 / 13 / 11
3,561
198
97,040
72,928
0

Level 4

Level 2

Level 1

Level 5

Level 3

Level 1

55
5 / 11 / 14
3,442
191
62,746
185,561
17,886
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Maeve
live2win
Maeve
59
10 / 18 / 11
3,715
206
86,468
57,701
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Bans
KhanMakoa
Team 1 Score

3

VS

Team 2 Score

4

Bans
ZhinTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
59
24 / 7 / 17
5,915
329
151,223
59,967
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 30 units.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

56
2 / 6 / 27
4,459
248
30,556
63,339
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

Dredge
39
22 / 9 / 10
4,835
269
155,642
46,146
4,582
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Inara
TcZa
Inara
42
13 / 11 / 9
4,529
252
80,073
133,241
23,118
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Barik
aFeralKat
Barik
23
3 / 7 / 21
4,343
241
62,164
101,904
99,631
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 28s
Objective Time
12m 9s
111
Kill Participation
148
40
Kills
64
64
Deaths
40
71
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Lex
24
7
17
4.64
W
2
6
27
2.58
L
Fernando
Dmian111
Fernando
12
9
14
2.11
L
Jenos
MiniRP1
Jenos
5
13
21
1.19
W
Dredge
22
9
10
3
W
Inara
TcZa
Inara
13
11
9
1.59
L
Zeldryc
Unknown
8
13
11
1.04
W
Barik
aFeralKat
Barik
3
7
21
1.93
L
5
11
14
1.09
L
Maeve
live2win
Maeve
10
18
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

404,597
Damage
479,658
479,658
Taken
404,597
108,959
Shielding
127,331
188,519
Healing
254,521
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lex
151,223
145,200
4,723
13,999
59,967
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
30,556
23,577
163,056
45,424
63,339
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Dmian111
Fernando
120,493
60,417
0
23,842
113,043
78,413
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
MiniRP1
Jenos
37,850
26,565
100,023
20,717
50,425
12,660
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
155,642
98,800
0
8,141
46,146
4,582
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Inara
TcZa
Inara
80,073
66,835
0
2,627
133,241
23,118
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Zeldryc
Unknown
97,040
69,459
0
9,939
72,928
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Barik
aFeralKat
Barik
62,164
62,164
5,348
11,203
101,904
99,631

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
62,746
44,708
0
25,819
185,561
17,886
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
live2win
Maeve
86,468
76,358
0
8,179
57,701
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role