Player Matchup

Fernando
Fernando
Gold I
Chiffre Man
Fernando
Gold I
Level 398
Champion Stats
18W - 24L
1,535 SR
Queue Stats
71W - 73L
1,533 Elo+
Party 1
Tyra
Tyra
Platinum III
DARKFIGHTER97
Tyra
Platinum III
Level 400
Champion Stats
13W - 16L
1,596 SR
Queue Stats
65W - 64L
1,562 Elo+
Solo
Koga
Koga
Platinum III
FrostbiteSkydra
Koga
Platinum III
Level 999
Champion Stats
16W - 19L
1,579 SR
Queue Stats
426W - 416L
1,570 Elo+
Solo
Torvald
Torvald
Gold III
The dft59
Torvald
Gold III
Level 523
Champion Stats
71W - 49L
1,664 SR
Queue Stats
120W - 112L
1,544 Elo+
Party 1
Mal'Damba
Mal'Damba
Qualifying
ZubinX
Mal'Damba
Qualifying
Level 999
Champion Stats
35W - 45L
1,515 SR
Queue Stats
714W - 724L
1,500 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 664
1,578 SR
1,542 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 426
1,655 SR
1,516 Elo+
Viktor
Viktor
Qualifying
MrGlyk1
Viktor
Qualifying
Level 40
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Solo
Inara
Inara
Gold II
PND Breezy
Inara
Gold II
Level 276
Champion Stats
10W - 3L
1,684 SR
Queue Stats
143W - 122L
1,467 Elo+
Solo
Jenos
Jenos
Platinum IV
TheHappyDemon
Jenos
Platinum IV
Level 780
Champion Stats
47W - 22L
1,722 SR
Queue Stats
222W - 211L
1,577 Elo+
Solo
Ash
Ash
Qualifying
TheStrictest
Ash
Qualifying
Level 999
Champion Stats
53W - 35L
1,748 SR
Queue Stats
280W - 246L
1,588 Elo+
Solo
Lian
Lian
Gold V
øpal0
Lian
Gold V
Level 36
Champion Stats
12W - 6L
1,620 SR
Queue Stats
28W - 32L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Chiffre Man
Fernando
53
0 / 7 / 3
1,694
212
26,550
59,170
56,677
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
6 / 7 / 4
2,135
267
75,840
41,305
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

58
8 / 10 / 4
2,240
280
45,521
29,147
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Torvald
The dft59
Torvald
54
3 / 8 / 4
2,164
271
41,317
58,075
102,380
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Mal'Damba
ZubinX
Mal'Damba
42
1 / 7 / 6
1,771
221
19,877
23,145
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
MakoaKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
MrGlyk1
Viktor
38
1 / 9 / 14
2,163
270
30,079
28,254
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Inara
58
3 / 3 / 9
2,648
331
29,637
73,356
7,578
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
0 / 2 / 31
2,907
363
11,939
11,759
6,690
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
15 / 1 / 12
2,898
362
56,926
62,600
29,669
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Lian
øpal0
Lian
22
20 / 3 / 14
3,380
423
82,261
33,136
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 58s
Objective Time
6m 42s
39
Kill Participation
119
18
Kills
39
39
Deaths
18
21
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Fernando
Chiffre Man
Fernando
0
7
3
0.21
L
6
7
4
1.14
L
8
10
4
1
W
Viktor
MrGlyk1
Viktor
1
9
14
0.89
W
Inara
3
3
9
2.5
L
Torvald
The dft59
Torvald
3
8
4
0.63
W
0
2
31
7.75
W
15
1
12
21
L
Mal'Damba
ZubinX
Mal'Damba
1
7
6
0.57
W
Lian
øpal0
Lian
20
3
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,105
Damage
210,842
210,842
Taken
209,105
159,057
Shielding
43,937
94,253
Healing
142,141
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Chiffre Man
Fernando
26,550
12,299
0
2,544
59,170
56,677
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
75,840
47,565
0
3,535
41,305
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
45,521
34,618
0
9,352
29,147
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
MrGlyk1
Viktor
30,079
22,208
3,242
8,029
28,254
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
29,637
26,803
0
8,832
73,356
7,578
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Torvald
The dft59
Torvald
41,317
37,485
0
4,745
58,075
102,380
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
11,939
10,125
113,254
7,364
11,759
6,690
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
56,926
50,422
0
892
62,600
29,669
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
ZubinX
Mal'Damba
19,877
8,409
65,630
8,447
23,145
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lian
øpal0
Lian
82,261
79,381
0
528
33,136
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role