Player Matchup

Ruckus
Ruckus
ChampTheChamp
Ruckus
Level 946
Champion Stats
7W - 7L
1,442 SR
Queue Stats
1,907W - 1,874L
1,541 Elo+
Solo
Grover
Grover
Co-olition53
Grover
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,424 Elo+
Party 1
Seris
Seris
Pyro-Plauge
Seris
Level 44
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Saati
Saati
mustang20471
Saati
Level 59
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,547 Elo+
Party 1
Raum
Raum
themajesticELK
Raum
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 1
Team Averages
Level 215
1,488 SR
1,474 Elo+

VS

Team Averages
Level 195
1,564 SR
1,533 Elo+
Seris
Seris
CHAOTIC_MASTERZ
Seris
Level 185
Champion Stats
45W - 40L
1,523 SR
Queue Stats
369W - 377L
1,521 Elo+
Solo
Fernando
Fernando
DarterOG
Fernando
Level 229
Champion Stats
24W - 31L
1,498 SR
Queue Stats
578W - 563L
1,543 Elo+
Solo
Koga
Koga
HiderContastine
Koga
Level 131
Champion Stats
35W - 33L
1,593 SR
Queue Stats
477W - 486L
1,522 Elo+
Solo
Moji
Moji
ThePakistaniLife
Moji
Level 148
Champion Stats
19W - 19L
1,612 SR
Queue Stats
136W - 93L
1,556 Elo+
Solo
Bomb King
Bomb King
YOSHIx3DITZ
Bomb King
Level 281
Champion Stats
47W - 41L
1,593 SR
Queue Stats
679W - 575L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 0 / 1
1,007
201
19,023
13,222
7,514
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Grover
16
0 / 8 / 2
1,004
201
5,471
32,136
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Level 1

35
0 / 6 / 1
937
187
22,682
27,491
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

47
1 / 5 / 1
992
198
12,597
19,219
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

8
0 / 6 / 0
979
196
12,617
61,015
3,600
Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
0 / 0 / 14
1,990
398
21,280
11,813
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Level 1

Fernando
DarterOG
Fernando
60
1 / 0 / 9
2,015
403
8,463
18,780
36,086
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

25
6 / 2 / 7
1,782
356
25,092
11,511
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

48
10 / 0 / 11
2,220
444
55,964
18,575
11,648

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Bomb King
YOSHIx3DITZ
Bomb King
56
8 / 0 / 8
2,093
419
42,284
11,711
0
King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7s
Objective Time
5m 28s
7
Kill Participation
74
2
Kills
25
25
Deaths
2
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
0
0
14
7
L
1
0
1
1.5
L
Grover
0
8
2
0.13
W
Fernando
DarterOG
Fernando
1
0
9
5.5
W
6
2
7
4.75
L
0
6
1
0.08
W
10
0
11
15.5
W
Bomb King
YOSHIx3DITZ
Bomb King
8
0
8
12
L
1
5
1
0.3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,390
Damage
153,083
153,083
Taken
72,390
11,114
Shielding
47,734
43,623
Healing
66,023
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,280
17,600
38,283
10,046
11,813
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
19,023
13,539
0
2,108
13,222
7,514
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
5,471
4,598
12,646
6,938
32,136
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
DarterOG
Fernando
8,463
5,763
0
1,202
18,780
36,086
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
25,092
19,941
0
6,305
11,511
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,682
17,756
10,439
6,074
27,491
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
55,964
53,873
8,022
570
18,575
11,648

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
YOSHIx3DITZ
Bomb King
42,284
35,931
0
1,595
11,711
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
12,597
9,343
0
217
19,219
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
12,617
6,818
0
5,201
61,015
3,600

Damage Done by Role

Damage Taken by Role