Player Matchup

Jenos
Jenos
Andi Whyte
Jenos
Level 999
Champion Stats
18W - 28L
1,531 SR
Queue Stats
1,010W - 1,002L
1,618 Elo+
Solo
Skye
Skye
DA_MFN_SANDMAN
Skye
Level 999
Champion Stats
79W - 46L
1,686 SR
Queue Stats
968W - 978L
1,507 Elo+
Solo
Tyra
Tyra
Jostin14
Tyra
Level 293
Champion Stats
9W - 11L
1,465 SR
Queue Stats
812W - 797L
1,474 Elo+
Solo
Azaan
Azaan
MetricRex
Azaan
Level 45
Champion Stats
12W - 6L
1,629 SR
Queue Stats
21W - 20L
1,523 Elo+
Solo
Betty la Bomba
Betty la Bomba
o t h a n y y
Betty la Bomba
Level 10
Champion Stats
0W - 1L
1,320 SR
Queue Stats
2W - 6L
1,409 Elo+
Solo
Team Averages
Level 469
1,526 SR
1,506 Elo+

VS

Team Averages
Level 282
1,635 SR
1,605 Elo+
Saati
Saati
AKAZAAAA
Saati
Level 171
Champion Stats
81W - 65L
1,582 SR
Queue Stats
229W - 232L
1,502 Elo+
Solo
Tyra
Tyra
DaviiD III
Tyra
Level 999
Champion Stats
15W - 17L
1,501 SR
Queue Stats
279W - 287L
1,550 Elo+
Solo
Koga
Koga
ElCabo0822
Koga
Level 9
Champion Stats
5W - 0L
1,931 SR
Queue Stats
5W - 0L
1,851 Elo+
Solo
Makoa
Makoa
Skiirtt
Makoa
Level 66
Champion Stats
11W - 13L
1,538 SR
Queue Stats
103W - 83L
1,543 Elo+
Solo
Ying
Ying
TheMexicano7854
Ying
Level 164
Champion Stats
11W - 8L
1,621 SR
Queue Stats
534W - 524L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
60
10 / 6 / 12
3,812
272
50,641
36,964
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 48% while using Stellar Wind.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 16 / 2
1,189
85
31,432
42,892
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 125 over 2s while in Smoke Screen.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Tyra
60
10 / 17 / 5
3,581
256
80,092
67,881
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Azaan
MetricRex
Azaan
26
1 / 12 / 4
3,641
260
54,226
98,780
57,470
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Betty la Bomba
o t h a n y y
Betty la Bomba
8
1 / 14 / 4
2,467
176
25,928
45,029
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
AKAZAAAA
Saati
36
22 / 4 / 10
3,239
231
81,923
28,179
1,715
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
13 / 8 / 15
3,107
222
79,292
49,517
3,260
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

2
1 / 9 / 15
2,098
150
19,543
28,672
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Makoa
Skiirtt
Makoa
43
17 / 4 / 14
3,427
245
55,286
97,433
44,797
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

40
12 / 4 / 29
3,501
250
55,502
38,518
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 27s
Objective Time
7m 16s
55
Kill Participation
148
28
Kills
65
65
Deaths
29
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Saati
AKAZAAAA
Saati
22
4
10
6.75
L
Jenos
10
6
12
2.67
L
6
16
2
0.44
W
13
8
15
2.56
W
1
9
15
0.94
L
Tyra
10
17
5
0.74
L
Azaan
MetricRex
Azaan
1
12
4
0.25
W
Makoa
Skiirtt
Makoa
17
4
14
6
W
12
4
29
6.63
L
Betty la Bomba
o t h a n y y
Betty la Bomba
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,319
Damage
291,546
291,546
Taken
242,319
57,470
Shielding
49,772
120,226
Healing
148,934
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
AKAZAAAA
Saati
81,923
59,160
0
10,242
28,179
1,715
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Jenos
50,641
35,911
79,616
23,208
36,964
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
31,432
26,621
0
3,280
42,892
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
79,292
47,849
0
1,922
49,517
3,260
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
19,543
18,247
3,061
9,261
28,672
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tyra
80,092
43,443
449
3,677
67,881
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Azaan
MetricRex
Azaan
54,226
42,353
1,056
7,407
98,780
57,470

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Makoa
Skiirtt
Makoa
55,286
53,041
0
22,735
97,433
44,797
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
55,502
38,707
75,417
26,296
38,518
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Betty la Bomba
o t h a n y y
Betty la Bomba
25,928
4,266
0
1,533
45,029
0

Damage Done by Role

Damage Taken by Role