Player Matchup

Fernando
Fernando
Diamond I
Branimir380
Fernando
Diamond I
Level 89
Champion Stats
129W - 91L
1,727 SR
Queue Stats
200W - 189L
1,649 Elo+
Party 1
Pip
Pip
Platinum III
Dēvīl
Pip
Platinum III
Level 999
Champion Stats
2W - 5L
1,492 SR
Queue Stats
1,300W - 1,304L
1,599 Elo+
Party 3
Zhin
Zhin
Gold I
RORONOAAMAN
Zhin
Gold I
Level 492
Champion Stats
20W - 33L
1,470 SR
Queue Stats
1,200W - 1,148L
1,515 Elo+
Solo
Imani
Imani
Masters
Toýota
Imani
Masters
Level 647
Champion Stats
9W - 8L
1,615 SR
Queue Stats
1,845W - 1,696L
1,673 Elo+
Party 1
Khan
Khan
Platinum III
naeeeeee
Khan
Platinum III
Level 999
Champion Stats
66W - 47L
1,651 SR
Queue Stats
880W - 842L
1,605 Elo+
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 645
1,591 SR
1,608 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 507
1,597 SR
1,623 Elo+
Inara
Inara
Platinum IV
Maaanino
Inara
Platinum IV
Level 231
Champion Stats
34W - 35L
1,652 SR
Queue Stats
353W - 322L
1,641 Elo+
Solo
Jenos
Jenos
Gold II
Smaugore
Jenos
Gold II
Level 868
Champion Stats
15W - 14L
1,595 SR
Queue Stats
81W - 73L
1,622 Elo+
Solo
Torvald
Torvald
Platinum II
lElRomanol
Torvald
Platinum II
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,594 Elo+
Solo
Cassie
Cassie
Diamond II
mentalrageboy
Cassie
Diamond II
Level 401
Champion Stats
24W - 30L
1,568 SR
Queue Stats
744W - 715L
1,670 Elo+
Party 2
Octavia
Octavia
Diamond II
ХрючевоLKRR82252
Octavia
Diamond II
Level 999
Champion Stats
4W - 5L
1,667 SR
Queue Stats
847W - 826L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Branimir380
Fernando
31
9 / 8 / 14
6,339
352
74,398
116,082
295,793
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Pip
60
4 / 6 / 19
4,825
268
24,838
30,814
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

59
3 / 14 / 8
1,971
110
24,159
47,601
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Imani
Toýota
Imani
59
16 / 9 / 14
5,038
280
127,948
55,885
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Khan
60
10 / 9 / 15
4,498
250
79,296
160,092
50,788
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
AzaanTerminus
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaBarik
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Maaanino
Inara
45
5 / 7 / 13
3,029
168
85,126
117,410
17,425
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
Smaugore
Jenos
55
3 / 9 / 24
3,387
188
17,969
48,011
11,607
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Torvald
lElRomanol
Torvald
32
5 / 10 / 12
2,869
159
62,044
44,756
168,006
Induction

Induction

Recharge

Generate 6 Ammo after activating Recharge.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

49
17 / 8 / 7
3,451
192
122,409
64,336
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 20%.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

58
16 / 8 / 14
3,344
186
122,926
56,126
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 26s
Objective Time
3m 25s
112
Kill Participation
116
42
Kills
46
46
Deaths
42
70
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Fernando
Branimir380
Fernando
9
8
14
2
W
Pip
4
6
19
2.25
L
Inara
Maaanino
Inara
5
7
13
1.64
W
3
14
8
0.5
L
Jenos
Smaugore
Jenos
3
9
24
1.67
W
Imani
Toýota
Imani
16
9
14
2.56
L
Torvald
lElRomanol
Torvald
5
10
12
1.1
L
17
8
7
2.56
W
Khan
10
9
15
1.94
L
16
8
14
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,639
Damage
410,474
410,474
Taken
330,639
346,581
Shielding
197,038
248,138
Healing
204,899
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Branimir380
Fernando
74,398
42,556
0
6,134
116,082
295,793
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Pip
24,838
19,978
186,534
15,081
30,814
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Inara
Maaanino
Inara
85,126
73,142
0
3,859
117,410
17,425
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
24,159
17,230
0
2,805
47,601
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
Smaugore
Jenos
17,969
11,479
158,382
27,842
48,011
11,607
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Imani
Toýota
Imani
127,948
112,094
0
3,288
55,885
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Torvald
lElRomanol
Torvald
62,044
55,675
0
1,205
44,756
168,006
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
122,409
94,764
0
4,343
64,336
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Khan
79,296
78,834
8,373
25,923
160,092
50,788
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
122,926
110,833
2,217
7,051
56,126
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role