Player Matchup

ATi7500
Unknown
Level 999
Champion Stats
132W - 102L
1,671 SR
Queue Stats
2,380W - 2,255L
1,720 Elo+
Party 3
Mal'Damba
Mal'Damba
CeliaCrossfire
Mal'Damba
Level 999
Champion Stats
760W - 680L
1,690 SR
Queue Stats
1,645W - 1,560L
1,668 Elo+
Party 2
Maeve
Maeve
FeDrAlee
Maeve
Level 467
Champion Stats
18W - 19L
1,577 SR
Queue Stats
46W - 40L
1,588 Elo+
Party 2
Fernando
Fernando
ItzBrnGod
Fernando
Level 999
Champion Stats
55W - 22L
1,825 SR
Queue Stats
1,010W - 840L
1,762 Elo+
Party 3
Strix
Strix
eatcomfort
Strix
Level 307
Champion Stats
0W - 1L
1,500 SR
Queue Stats
860W - 689L
1,747 Elo+
Party 3
Team Averages
Level 754
1,653 SR
1,697 Elo+

VS

Team Averages
Level 490
1,685 SR
1,647 Elo+
Ash
Ash
ArgonXgaming
Ash
Level 352
Champion Stats
3W - 2L
1,639 SR
Queue Stats
908W - 880L
1,553 Elo+
Solo
Sha Lin
Sha Lin
Klever2000
Sha Lin
Level 999
Champion Stats
15W - 15L
1,644 SR
Queue Stats
1,165W - 1,188L
1,637 Elo+
Solo
Ying
Ying
Majkjel
Ying
Level 315
Champion Stats
61W - 52L
1,630 SR
Queue Stats
1,086W - 1,068L
1,529 Elo+
Solo
Androxus
Androxus
smalIlkid
Androxus
Level 637
Champion Stats
42W - 12L
1,768 SR
Queue Stats
1,550W - 487L
1,801 Elo+
Party 1
Jenos
Jenos
えつこよ
Jenos
Level 146
Champion Stats
119W - 53L
1,745 SR
Queue Stats
418W - 247L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
ATi7500
Unknown
59
11 / 11 / 13
3,653
228
109,402
54,737
0

Level 3

Level 1

Level 5

Level 3

Level 3

Level 1

Mal'Damba
CeliaCrossfire
Mal'Damba
58
2 / 12 / 23
3,753
235
31,533
42,286
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Maeve
FeDrAlee
Maeve
53
14 / 15 / 5
3,494
218
65,456
72,337
0
Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Fernando
ItzBrnGod
Fernando
59
11 / 8 / 12
4,600
288
100,856
108,972
199,798
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Strix
37
3 / 14 / 11
2,789
174
67,433
52,333
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
5 / 9 / 18
3,852
241
56,117
129,093
62,604
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Sha Lin
Klever2000
Sha Lin
60
10 / 9 / 13
3,597
225
93,704
58,335
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 6%.

Level 2

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ying
Majkjel
Ying
57
16 / 12 / 17
3,920
245
64,813
76,436
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Androxus
smalIlkid
Androxus
54
26 / 6 / 12
4,408
276
103,779
88,904
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

28
3 / 5 / 39
5,342
334
12,252
21,912
10,604
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 38s
Objective Time
6m 35s
105
Kill Participation
159
41
Kills
60
60
Deaths
41
64
Assists
99
Player
Kills
Deaths
Assists
KDA
L
ATi7500
Unknown
11
11
13
1.59
W
5
9
18
1.56
L
Mal'Damba
CeliaCrossfire
Mal'Damba
2
12
23
1.13
L
Maeve
FeDrAlee
Maeve
14
15
5
1.1
L
Fernando
ItzBrnGod
Fernando
11
8
12
2.13
W
Sha Lin
Klever2000
Sha Lin
10
9
13
1.83
W
Ying
Majkjel
Ying
16
12
17
2.04
L
Strix
3
14
11
0.61
W
Androxus
smalIlkid
Androxus
26
6
12
5.33
W
3
5
39
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

374,680
Damage
330,665
330,665
Taken
374,680
199,798
Shielding
73,208
169,868
Healing
240,010
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
ATi7500
Unknown
109,402
74,640
0
4,118
54,737
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
56,117
46,953
0
900
129,093
62,604
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
CeliaCrossfire
Mal'Damba
31,533
11,263
136,936
14,695
42,286
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Maeve
FeDrAlee
Maeve
65,456
60,436
0
8,410
72,337
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Fernando
ItzBrnGod
Fernando
100,856
63,538
0
1,168
108,972
199,798
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Sha Lin
Klever2000
Sha Lin
93,704
82,291
0
1,827
58,335
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Ying
Majkjel
Ying
64,813
54,877
39,027
36,263
76,436
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Strix
67,433
64,830
0
4,541
52,333
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Androxus
smalIlkid
Androxus
103,779
82,684
0
5,807
88,904
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
12,252
6,323
146,890
9,296
21,912
10,604
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role