Player Matchup

Maeve
Maeve
Gattilho
Maeve
Level 437
Champion Stats
131W - 104L
1,669 SR
Queue Stats
1,411W - 1,376L
1,587 Elo+
Party 1
Fernando
Fernando
Harry6144
Fernando
Level 794
Champion Stats
120W - 116L
1,568 SR
Queue Stats
923W - 916L
1,610 Elo+
Party 1
Imani
Imani
IMHRZY
Imani
Level 999
Champion Stats
78W - 81L
1,578 SR
Queue Stats
1,876W - 1,911L
1,545 Elo+
Solo
Zhin
Zhin
Irene97152169
Zhin
Level 826
Champion Stats
20W - 21L
1,588 SR
Queue Stats
664W - 730L
1,492 Elo+
Solo
Lillith
Lillith
milanesapasion
Lillith
Level 999
Champion Stats
91W - 70L
1,637 SR
Queue Stats
1,172W - 1,164L
1,556 Elo+
Solo
Team Averages
Level 811
1,608 SR
1,558 Elo+

VS

Team Averages
Level 419
1,580 SR
1,607 Elo+
Moji
Moji
BilyLou
Moji
Level 999
Champion Stats
241W - 205L
1,654 SR
Queue Stats
809W - 828L
1,612 Elo+
Solo
Tiberius
Tiberius
Falcão2
Tiberius
Level 71
Champion Stats
9W - 15L
1,476 SR
Queue Stats
158W - 139L
1,589 Elo+
Party 2
Kasumi
Kasumi
RafaelSub
Kasumi
Level 41
Champion Stats
1W - 3L
1,537 SR
Queue Stats
78W - 71L
1,604 Elo+
Party 2
Inara
Inara
Vinitirocerto
Inara
Level 890
Champion Stats
23W - 18L
1,632 SR
Queue Stats
2,025W - 2,036L
1,591 Elo+
Solo
Fernando
Fernando
aleissante
Fernando
Level 93
Champion Stats
21W - 19L
1,598 SR
Queue Stats
100W - 96L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Gattilho
Maeve
44
10 / 5 / 3
2,254
250
48,342
25,792
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
Harry6144
Fernando
59
2 / 2 / 6
2,637
293
15,874
50,514
91,716
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Imani
IMHRZY
Imani
60
4 / 1 / 5
2,184
243
69,366
8,498
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

57
6 / 2 / 5
2,228
248
42,228
26,016
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

60
1 / 1 / 10
2,375
264
18,390
12,247
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
BilyLou
Moji
54
2 / 4 / 4
1,788
199
15,154
28,008
18,956

Level 2

Level 3

Level 1

Level 4

Level 5

Level 1

Tiberius
Falcão2
Tiberius
27
0 / 7 / 3
1,265
141
33,427
26,275
0
Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Kasumi
RafaelSub
Kasumi
20
4 / 4 / 2
1,492
166
24,444
28,883
0
Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

42
1 / 4 / 2
1,161
129
13,233
40,846
7,438
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 15%.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Fernando
aleissante
Fernando
48
4 / 4 / 2
1,709
190
36,809
70,188
42,801
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 1s
Objective Time
1m 25s
52
Kill Participation
24
23
Kills
11
11
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Moji
BilyLou
Moji
2
4
4
1
L
Tiberius
Falcão2
Tiberius
0
7
3
0.21
W
Maeve
Gattilho
Maeve
10
5
3
2.3
W
Fernando
Harry6144
Fernando
2
2
6
2.5
W
Imani
IMHRZY
Imani
4
1
5
6.5
W
6
2
5
4.25
L
Kasumi
RafaelSub
Kasumi
4
4
2
1.25
L
1
4
2
0.5
L
Fernando
aleissante
Fernando
4
4
2
1.25
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,200
Damage
123,067
123,067
Taken
194,200
91,716
Shielding
69,195
85,017
Healing
113,942
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
BilyLou
Moji
15,154
15,154
80,587
18,008
28,008
18,956
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
Falcão2
Tiberius
33,427
27,974
0
1,586
26,275
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Maeve
Gattilho
Maeve
48,342
47,490
0
3,986
25,792
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Harry6144
Fernando
15,874
9,949
0
4,163
50,514
91,716
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
IMHRZY
Imani
69,366
50,616
0
184
8,498
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
42,228
37,540
0
3,390
26,016
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kasumi
RafaelSub
Kasumi
24,444
18,564
0
2,820
28,883
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
13,233
10,268
0
4,056
40,846
7,438
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
aleissante
Fernando
36,809
20,848
0
6,885
70,188
42,801
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
18,390
4,550
73,249
45
12,247
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role