Player Matchup

Terminus
Terminus
Gold III
BadUse
Terminus
Gold III
Level 999
Champion Stats
7W - 7L
1,534 SR
Queue Stats
413W - 415L
1,455 Elo+
Solo
Imani
Imani
Platinum V
CerberusGM
Imani
Platinum V
Level 599
Champion Stats
2W - 2L
1,418 SR
Queue Stats
1,127W - 1,070L
1,562 Elo+
Party 2
Jenos
Jenos
Gold II
Ravyen181
Jenos
Gold II
Level 146
Champion Stats
12W - 13L
1,616 SR
Queue Stats
309W - 289L
1,539 Elo+
Party 2
Androxus
Androxus
Platinum III
Rübÿ
Androxus
Platinum III
Level 999
Champion Stats
209W - 261L
1,601 SR
Queue Stats
3,067W - 2,982L
1,529 Elo+
Party 2
Barik
Barik
Gold II
alejo29301zx
Barik
Gold II
Level 258
Champion Stats
24W - 21L
1,651 SR
Queue Stats
190W - 172L
1,538 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 600
1,564 SR
1,525 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 627
1,678 SR
1,585 Elo+
Vora
Vora
Gold I
RcT-_-ShadyChazy
Vora
Gold I
Level 999
Champion Stats
4W - 8L
1,495 SR
Queue Stats
1,402W - 1,379L
1,568 Elo+
Solo
Inara
Inara
Gold V
SHAZAN-GASTO
Inara
Gold V
Level 999
Champion Stats
326W - 282L
1,609 SR
Queue Stats
1,122W - 1,106L
1,455 Elo+
Solo
Platinum III
j0tagê
Unknown
Platinum III
Level 999
Champion Stats
1W - 3L
1,616 SR
Queue Stats
892W - 860L
1,601 Elo+
Solo
Cassie
Cassie
Gold IV
tomasekBukvald
Cassie
Gold IV
Level 57
Champion Stats
6W - 7L
1,652 SR
Queue Stats
63W - 38L
1,610 Elo+
Party 1
Ying
Ying
Platinum IV
zmiata
Ying
Platinum IV
Level 79
Champion Stats
7W - 3L
2,020 SR
Queue Stats
34W - 12L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BadUse
Terminus
59
5 / 7 / 5
2,457
246
43,275
80,963
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Imani
59
11 / 3 / 13
3,210
321
86,793
30,916
1,800
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 25% faster.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Jenos
Ravyen181
Jenos
43
4 / 5 / 20
3,127
313
14,985
18,916
12,705
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
Rübÿ
Androxus
60
12 / 6 / 14
3,151
315
65,490
32,403
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

48
7 / 5 / 16
3,461
346
47,068
65,363
55,533
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
KhanDrogoz
Team 1 Score

4

VS

Team 2 Score

0

Bans
KinessaBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 10 / 5
1,760
176
43,237
46,098
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
2 / 10 / 8
2,284
228
33,270
86,580
16,402
Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

j0tagê
Unknown
59
7 / 8 / 10
2,545
255
61,774
46,745
0

Level 2

Level 5

Level 2

Level 5

Level 1

Level 1

40
10 / 8 / 8
2,521
252
74,036
56,665
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 3s.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Ying
zmiata
Ying
45
4 / 3 / 16
2,539
254
16,244
21,523
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 45s
Objective Time
2m 47s
107
Kill Participation
74
39
Kills
27
26
Deaths
39
68
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Terminus
BadUse
Terminus
5
7
5
1.07
W
Imani
11
3
13
5.83
W
Jenos
Ravyen181
Jenos
4
5
20
2.8
L
4
10
5
0.65
W
Androxus
Rübÿ
Androxus
12
6
14
3.17
L
2
10
8
0.6
W
7
5
16
3
L
j0tagê
Unknown
7
8
10
1.5
L
10
8
8
1.75
L
Ying
zmiata
Ying
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

257,611
Damage
228,561
228,561
Taken
257,611
70,038
Shielding
16,402
142,352
Healing
140,107
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
BadUse
Terminus
43,275
32,275
0
7,956
80,963
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Imani
86,793
71,490
0
0
30,916
1,800
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Jenos
Ravyen181
Jenos
14,985
5,972
103,097
7,672
18,916
12,705
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
43,237
26,113
0
4,493
46,098
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Rübÿ
Androxus
65,490
47,186
0
646
32,403
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
33,270
23,378
0
1,943
86,580
16,402
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
47,068
47,068
0
22,981
65,363
55,533
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
j0tagê
Unknown
61,774
43,702
0
1,451
46,745
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
74,036
64,201
0
8,314
56,665
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
zmiata
Ying
16,244
16,244
109,934
13,972
21,523
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role