Player Matchup

Jenos
Jenos
Inf3ntE3ter2
Jenos
Level 44
Champion Stats
37W - 14L
1,742 SR
Queue Stats
69W - 42L
1,689 Elo+
Party 3
Jinxed try
Unknown
Level 161
Champion Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,501 Elo+
Solo
Khan
Khan
LastpickPlatin
Khan
Level 316
Champion Stats
91W - 21L
1,954 SR
Queue Stats
488W - 69L
2,001 Elo+
Solo
Maeve
Maeve
Lit Saitama
Maeve
Level 379
Champion Stats
31W - 32L
1,552 SR
Queue Stats
159W - 165L
1,506 Elo+
Party 3
Koga
Koga
chickenskin63
Koga
Level 78
Champion Stats
97W - 53L
1,676 SR
Queue Stats
126W - 88L
1,661 Elo+
Party 3
Team Averages
Level 196
1,685 SR
1,672 Elo+

VS

Team Averages
Level 482
1,653 SR
1,705 Elo+
Fernando
Fernando
bestfernandoever
Fernando
Level 58
Champion Stats
81W - 30L
1,699 SR
Queue Stats
83W - 30L
1,785 Elo+
Party 2
Ying
Ying
hharis100
Ying
Level 905
Champion Stats
485W - 385L
1,632 SR
Queue Stats
1,608W - 1,605L
1,546 Elo+
Party 1
Inara
Inara
sccrchica39
Inara
Level 283
Champion Stats
9W - 10L
1,579 SR
Queue Stats
221W - 302L
1,473 Elo+
Party 1
Rei
Rei
scrípted
Rei
Level 592
Champion Stats
8W - 12L
1,501 SR
Queue Stats
1,646W - 724L
1,829 Elo+
Party 2
Koga
Koga
slúmpy
Koga
Level 574
Champion Stats
100W - 19L
1,857 SR
Queue Stats
1,607W - 333L
1,892 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
3 / 11 / 13
3,966
441
27,497
30,479
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Jinxed try
Unknown
53
1 / 8 / 14
4,520
502
49,442
28,172
0

Level 3

Level 1

Level 2

Level 5

Level 4

Level 1

55
15 / 5 / 5
4,541
505
76,027
69,757
23,286
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

54
7 / 3 / 7
4,122
458
56,339
22,382
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

25
11 / 11 / 8
4,201
467
63,111
40,868
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
11 / 5 / 8
4,449
494
52,373
71,111
59,172
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
58
4 / 12 / 9
4,406
490
28,862
53,055
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
1 / 4 / 8
4,391
488
17,406
55,480
1,245
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
7 / 9 / 17
4,812
535
28,611
42,962
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Koga
slúmpy
Koga
60
15 / 7 / 11
4,762
529
64,406
49,808
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 19s
Objective Time
9m 37s
84
Kill Participation
91
37
Kills
38
38
Deaths
37
47
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
11
13
0.86
L
Jinxed try
Unknown
1
8
14
1
L
15
5
5
3.5
L
7
3
7
3.5
W
11
5
8
3
L
11
11
8
1.36
W
Ying
4
12
9
0.71
W
1
4
8
1.25
W
7
9
17
1.72
W
Koga
slúmpy
Koga
15
7
11
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,416
Damage
191,658
191,658
Taken
272,416
23,286
Shielding
60,417
116,911
Healing
157,306
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,497
16,041
39,946
5,778
30,479
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jinxed try
Unknown
49,442
32,668
0
7,104
28,172
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
76,027
73,803
2,913
42,476
69,757
23,286
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
56,339
53,141
0
12,439
22,382
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
52,373
25,630
0
1,875
71,111
59,172
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
63,111
44,994
1,269
4,986
40,868
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Ying
28,862
16,950
33,651
14,701
53,055
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
17,406
13,146
0
8,722
55,480
1,245
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
28,611
28,611
74,210
17,143
42,962
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Koga
slúmpy
Koga
64,406
59,342
0
7,004
49,808
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role