Player Matchup

Fernando
Fernando
TMX_Maxian750
Fernando
Level 133
Champion Stats
23W - 11L
1,680 SR
Queue Stats
368W - 364L
1,599 Elo+
Solo
Willo
Willo
kazablanka430
Willo
Level 269
Champion Stats
10W - 10L
1,665 SR
Queue Stats
672W - 700L
1,499 Elo+
Party 3
Lillith
Lillith
qwerty1We
Lillith
Level 49
Champion Stats
1W - 4L
1,349 SR
Queue Stats
38W - 40L
1,557 Elo+
Party 1
Saati
Saati
s3rial-tig3r
Saati
Level 295
Champion Stats
4W - 10L
1,391 SR
Queue Stats
698W - 730L
1,520 Elo+
Party 3
Androxus
Androxus
seogr
Androxus
Level 43
Champion Stats
2W - 1L
1,715 SR
Queue Stats
27W - 17L
1,628 Elo+
Party 1
Team Averages
Level 158
1,560 SR
1,561 Elo+

VS

Team Averages
Level 131
1,576 SR
1,560 Elo+
Io
Io
JohnnySameh
Io
Level 187
Champion Stats
5W - 6L
1,462 SR
Queue Stats
302W - 298L
1,583 Elo+
Party 2
Atlas
Atlas
Manbee
Atlas
Level 180
Champion Stats
2W - 0L
1,723 SR
Queue Stats
224W - 211L
1,596 Elo+
Party 2
Moji
Moji
Natalia990
Moji
Level 69
Champion Stats
99W - 72L
1,534 SR
Queue Stats
281W - 291L
1,517 Elo+
Solo
Maeve
Maeve
Tygrysekk
Maeve
Level 107
Champion Stats
17W - 6L
1,591 SR
Queue Stats
19W - 8L
1,577 Elo+
Solo
Dredge
Dredge
tomson2003
Dredge
Level 114
Champion Stats
48W - 52L
1,572 SR
Queue Stats
197W - 194L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
TMX_Maxian750
Fernando
47
6 / 14 / 11
4,156
260
68,357
134,448
97,412
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
7 / 16 / 11
3,243
203
59,824
52,966
0
Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Lillith
qwerty1We
Lillith
41
3 / 16 / 13
3,599
225
34,044
79,470
5,878
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
6 / 17 / 6
3,171
198
56,264
50,144
0
Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Androxus
seogr
Androxus
22
18 / 11 / 10
4,471
279
112,476
74,879
62
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 6 / 22
3,622
226
61,854
43,062
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Atlas
Manbee
Atlas
53
11 / 10 / 26
4,085
255
72,392
141,288
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

24
19 / 8 / 17
3,782
236
84,887
60,522
45,589

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

Maeve
Tygrysekk
Maeve
42
21 / 8 / 13
3,880
243
78,771
40,404
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Dredge
tomson2003
Dredge
52
17 / 8 / 13
3,701
231
94,003
45,689
4,133
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 51s
Objective Time
5m 35s
91
Kill Participation
165
40
Kills
74
74
Deaths
40
51
Assists
91
Player
Kills
Deaths
Assists
KDA
W
6
6
22
2.83
W
Atlas
Manbee
Atlas
11
10
26
2.4
W
19
8
17
3.44
L
Fernando
TMX_Maxian750
Fernando
6
14
11
0.82
W
Maeve
Tygrysekk
Maeve
21
8
13
3.44
L
7
16
11
0.78
L
Lillith
qwerty1We
Lillith
3
16
13
0.59
L
6
17
6
0.53
L
Androxus
seogr
Androxus
18
11
10
2.09
W
Dredge
tomson2003
Dredge
17
8
13
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,965
Damage
391,907
391,907
Taken
330,965
103,352
Shielding
49,722
119,162
Healing
182,675
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
61,854
57,235
94,487
25,366
43,062
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
Manbee
Atlas
72,392
72,392
0
103
141,288
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
84,887
79,075
17,981
6,682
60,522
45,589
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
TMX_Maxian750
Fernando
68,357
40,080
0
16,579
134,448
97,412
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Maeve
Tygrysekk
Maeve
78,771
72,016
0
17,459
40,404
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
59,824
34,059
0
4,341
52,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lillith
qwerty1We
Lillith
34,044
14,582
76,140
863
79,470
5,878
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
56,264
50,768
0
7,338
50,144
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
seogr
Androxus
112,476
99,481
704
13,197
74,879
62
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
Dredge
tomson2003
Dredge
94,003
66,651
1,892
18,705
45,689
4,133
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role