Player Matchup

Barik
Barik
Gold III
Cavalooo
Barik
Gold III
Level 262
Champion Stats
21W - 26L
1,515 SR
Queue Stats
158W - 143L
1,522 Elo+
Solo
Tiberius
Tiberius
Platinum III
Clano2
Tiberius
Platinum III
Level 260
Champion Stats
65W - 62L
1,585 SR
Queue Stats
628W - 574L
1,545 Elo+
Party 3
Jenos
Jenos
Gold I
GETIMENIT
Jenos
Gold I
Level 618
Champion Stats
2W - 2L
1,587 SR
Queue Stats
82W - 71L
1,537 Elo+
Party 2
Evie
Evie
Gold III
Valoooo003
Evie
Gold III
Level 248
Champion Stats
2W - 1L
1,547 SR
Queue Stats
281W - 269L
1,565 Elo+
Party 2
Fernando
Fernando
Gold V
sexygrandfather
Fernando
Gold V
Level 838
Champion Stats
28W - 8L
1,802 SR
Queue Stats
338W - 308L
1,523 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 445
1,607 SR
1,539 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 796
1,614 SR
1,522 Elo+
Dredge
Dredge
Gold III
Deckartz
Dredge
Gold III
Level 999
Champion Stats
82W - 80L
1,599 SR
Queue Stats
1,003W - 960L
1,507 Elo+
Party 1
Atlas
Atlas
Gold III
SCrisTiannN10
Atlas
Gold III
Level 999
Champion Stats
47W - 49L
1,591 SR
Queue Stats
638W - 614L
1,531 Elo+
Party 1
Inara
Inara
Platinum III
SkArLeThZ
Inara
Platinum III
Level 999
Champion Stats
99W - 97L
1,609 SR
Queue Stats
1,242W - 1,208L
1,467 Elo+
Party 1
Androxus
Androxus
Platinum I
gxitt
Androxus
Platinum I
Level 219
Champion Stats
203W - 173L
1,653 SR
Queue Stats
544W - 499L
1,580 Elo+
Solo
Ying
Ying
Silver I
lokita31
Ying
Silver I
Level 762
Champion Stats
227W - 204L
1,619 SR
Queue Stats
435W - 441L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Cavalooo
Barik
45
4 / 6 / 17
3,800
292
47,163
55,976
69,174
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tiberius
Clano2
Tiberius
52
15 / 5 / 16
4,114
316
130,563
46,276
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Jenos
GETIMENIT
Jenos
60
7 / 6 / 17
4,776
367
27,017
23,643
11,558
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 8 / 13
3,179
245
60,055
40,281
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
59
11 / 3 / 14
3,959
305
81,737
87,309
117,165
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
ImaniVora
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Deckartz
Dredge
59
11 / 9 / 5
2,819
217
96,500
43,976
3,789
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
1 / 9 / 8
2,052
158
30,158
111,454
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
SkArLeThZ
Inara
59
6 / 11 / 4
2,428
187
67,144
110,519
14,014
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
gxitt
Androxus
52
10 / 9 / 4
2,384
183
51,977
49,617
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ying
46
0 / 5 / 11
2,617
201
7,706
30,969
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
3m 48s
120
Kill Participation
60
43
Kills
28
28
Deaths
43
77
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Barik
Cavalooo
Barik
4
6
17
2.08
W
Tiberius
Clano2
Tiberius
15
5
16
4.6
L
Dredge
Deckartz
Dredge
11
9
5
1.5
W
Jenos
GETIMENIT
Jenos
7
6
17
2.58
L
1
9
8
0.56
L
Inara
SkArLeThZ
Inara
6
11
4
0.73
W
6
8
13
1.56
L
Androxus
gxitt
Androxus
10
9
4
1.33
L
Ying
0
5
11
1.1
W
Fernando
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

346,535
Damage
253,485
253,485
Taken
346,535
197,897
Shielding
17,803
179,099
Healing
174,784
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Cavalooo
Barik
47,163
47,163
0
15,073
55,976
69,174
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Tiberius
Clano2
Tiberius
130,563
101,438
0
8,276
46,276
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
Deckartz
Dredge
96,500
67,556
0
1,843
43,976
3,789
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
GETIMENIT
Jenos
27,017
16,491
118,327
10,451
23,643
11,558
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
30,158
30,158
0
803
111,454
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
SkArLeThZ
Inara
67,144
54,481
0
17,726
110,519
14,014
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
60,055
58,775
0
12,046
40,281
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Androxus
gxitt
Androxus
51,977
43,319
0
3,225
49,617
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ying
7,706
7,706
131,991
19,196
30,969
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
81,737
43,541
0
14,926
87,309
117,165
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role