Player Matchup

Talus
Talus
Platinum I
Adistein
Talus
Platinum I
Level 999
Champion Stats
119W - 157L
1,603 SR
Queue Stats
1,739W - 1,701L
1,621 Elo+
Solo
Barik
Barik
Gold III
Egotik
Barik
Gold III
Level 515
Champion Stats
25W - 42L
1,560 SR
Queue Stats
703W - 699L
1,493 Elo+
Party 2
Terminus
Terminus
Gold V
Smokersdad
Terminus
Gold V
Level 316
Champion Stats
18W - 9L
1,708 SR
Queue Stats
287W - 280L
1,489 Elo+
Party 2
Diamond V
SoloDarka96
Unknown
Diamond V
Level 999
Champion Stats
8W - 9L
1,640 SR
Queue Stats
640W - 593L
1,580 Elo+
Party 1
Io
Io
Platinum II
nooxzero
Io
Platinum II
Level 999
Champion Stats
31W - 44L
1,591 SR
Queue Stats
1,034W - 1,039L
1,599 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 766
1,620 SR
1,556 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 992
1,653 SR
1,567 Elo+
Inara
Inara
Diamond IV
QueenChow
Inara
Diamond IV
Level 999
Champion Stats
116W - 89L
1,690 SR
Queue Stats
399W - 365L
1,583 Elo+
Party 3
Jenos
Jenos
Platinum V
StinkFist467
Jenos
Platinum V
Level 999
Champion Stats
69W - 58L
1,667 SR
Queue Stats
2,049W - 1,989L
1,493 Elo+
Solo
Atlas
Atlas
Qualifying
XxbakayaroxX
Atlas
Qualifying
Level 966
Champion Stats
8W - 5L
1,618 SR
Queue Stats
181W - 152L
1,621 Elo+
Solo
Evie
Evie
Platinum IV
ZebAnot
Evie
Platinum IV
Level 999
Champion Stats
31W - 20L
1,652 SR
Queue Stats
71W - 58L
1,555 Elo+
Party 3
Vora
Vora
Platinum V
riseyourhands
Vora
Platinum V
Level 999
Champion Stats
95W - 82L
1,639 SR
Queue Stats
318W - 318L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
Adistein
Talus
60
19 / 8 / 8
3,670
262
99,598
50,098
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Barik
Egotik
Barik
58
3 / 13 / 13
2,982
213
63,755
85,958
22,776
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Terminus
Smokersdad
Terminus
59
6 / 13 / 10
2,851
204
58,279
86,598
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

SoloDarka96
Unknown
60
9 / 15 / 12
3,166
226
95,867
65,215
0

Level 2

Level 3

Level 2

Level 4

Level 4

Level 1

60
2 / 10 / 15
2,691
192
36,829
53,060
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.5s after healing with Moonlight.

Level 5

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 2.4s.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Bans
ImaniMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
SaatiKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
QueenChow
Inara
59
13 / 7 / 17
4,073
291
75,038
108,513
7,971
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
4 / 10 / 40
6,190
442
35,873
31,950
10,610
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
15 / 5 / 16
4,281
306
77,276
126,686
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Evie
ZebAnot
Evie
59
17 / 12 / 11
3,935
281
76,195
51,301
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

60
12 / 5 / 18
3,820
273
76,547
35,878
0
False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 15s
Objective Time
11m 6s
97
Kill Participation
163
39
Kills
61
59
Deaths
39
58
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Talus
Adistein
Talus
19
8
8
2.88
L
Barik
Egotik
Barik
3
13
13
0.73
W
Inara
QueenChow
Inara
13
7
17
3.07
L
Terminus
Smokersdad
Terminus
6
13
10
0.85
L
SoloDarka96
Unknown
9
15
12
1
W
4
10
40
2.4
W
15
5
16
4.6
W
Evie
ZebAnot
Evie
17
12
11
1.88
L
2
10
15
0.95
W
12
5
18
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,328
Damage
340,929
340,929
Taken
354,328
22,776
Shielding
18,581
151,506
Healing
195,092
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
Adistein
Talus
99,598
89,705
0
18,113
50,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Barik
Egotik
Barik
63,755
63,755
0
19,509
85,958
22,776
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Inara
QueenChow
Inara
75,038
64,716
0
17,380
108,513
7,971
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Terminus
Smokersdad
Terminus
58,279
49,042
0
10,478
86,598
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
SoloDarka96
Unknown
95,867
74,733
0
4,087
65,215
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,873
27,040
138,077
7,900
31,950
10,610

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
77,276
77,276
0
16,568
126,686
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Evie
ZebAnot
Evie
76,195
73,832
0
4,814
51,301
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
36,829
34,221
73,784
25,535
53,060
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
76,547
61,220
1,393
8,960
35,878
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role