Player Matchup

Lian
Lian
Diamond V
DIEDbyPESADELO
Lian
Diamond V
Level 851
Champion Stats
57W - 58L
1,659 SR
Queue Stats
989W - 891L
1,620 Elo+
Solo
Vora
Vora
Diamond III
LUIGINUMBERS
Vora
Diamond III
Level 999
Champion Stats
358W - 290L
1,659 SR
Queue Stats
1,172W - 1,137L
1,554 Elo+
Party 2
Inara
Inara
Diamond V
Paltasaa
Inara
Diamond V
Level 941
Champion Stats
82W - 50L
1,777 SR
Queue Stats
627W - 560L
1,582 Elo+
Solo
Jenos
Jenos
Platinum II
Såntånå
Jenos
Platinum II
Level 999
Champion Stats
72W - 84L
1,523 SR
Queue Stats
1,472W - 1,467L
1,549 Elo+
Party 2
Raum
Raum
Platinum I
Zêth
Raum
Platinum I
Level 830
Champion Stats
4W - 11L
1,497 SR
Queue Stats
1,064W - 997L
1,612 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 924
1,623 SR
1,583 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 541
1,685 SR
1,624 Elo+
Bomb King
Bomb King
Platinum IV
Dmian111
Bomb King
Platinum IV
Level 886
Champion Stats
3W - 3L
1,585 SR
Queue Stats
49W - 41L
1,574 Elo+
Solo
Furia
Furia
Platinum II
Lord_Beshies
Furia
Platinum II
Level 611
Champion Stats
29W - 21L
1,614 SR
Queue Stats
126W - 118L
1,517 Elo+
Solo
Buck
Buck
Diamond IV
MasterShìFu
Buck
Diamond IV
Level 445
Champion Stats
161W - 104L
1,778 SR
Queue Stats
1,001W - 864L
1,741 Elo+
Party 1
Barik
Barik
Platinum II
Stomio
Barik
Platinum II
Level 579
Champion Stats
16W - 11L
1,716 SR
Queue Stats
202W - 214L
1,558 Elo+
Solo
Azaan
Azaan
Diamond III
Volxuz
Azaan
Diamond III
Level 183
Champion Stats
10W - 5L
1,729 SR
Queue Stats
81W - 34L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 9 / 3
2,040
170
67,040
37,804
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

60
18 / 11 / 3
2,948
246
82,406
57,597
2,250
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
Paltasaa
Inara
60
2 / 11 / 11
2,205
184
44,725
86,904
14,344
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
59
2 / 7 / 17
2,329
194
8,502
22,369
7,120
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Raum
Zêth
Raum
59
4 / 7 / 2
1,899
158
45,336
116,059
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Bans
ImaniMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
Saati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Dmian111
Bomb King
56
8 / 7 / 7
3,024
252
69,580
35,610
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.2s.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

56
3 / 7 / 19
3,458
288
39,156
33,600
8,795
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

54
23 / 6 / 4
3,818
318
66,316
39,534
0
Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Barik
Stomio
Barik
54
4 / 7 / 19
3,455
288
67,244
58,032
32,390
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Azaan
Volxuz
Azaan
51
7 / 3 / 20
3,435
286
78,437
81,233
8,689
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 8s
Objective Time
5m 40s
66
Kill Participation
114
30
Kills
45
45
Deaths
30
36
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
Bomb King
Dmian111
Bomb King
8
7
7
1.64
L
18
11
3
1.77
W
3
7
19
1.79
W
23
6
4
4.17
L
Inara
Paltasaa
Inara
2
11
11
0.68
W
Barik
Stomio
Barik
4
7
19
1.93
L
Jenos
2
7
17
1.5
W
Azaan
Volxuz
Azaan
7
3
20
5.67
L
Raum
Zêth
Raum
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,009
Damage
320,733
320,733
Taken
248,009
23,714
Shielding
49,874
115,921
Healing
152,439
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
67,040
66,360
0
2,775
37,804
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
Dmian111
Bomb King
69,580
65,008
0
6,299
35,610
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
82,406
58,102
0
8,160
57,597
2,250
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
39,156
27,693
87,012
17,509
33,600
8,795
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
66,316
55,719
0
18,545
39,534
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Inara
Paltasaa
Inara
44,725
34,819
0
8,086
86,904
14,344
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
Stomio
Barik
67,244
67,244
0
420
58,032
32,390

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Jenos
8,502
7,610
73,016
4,906
22,369
7,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Azaan
Volxuz
Azaan
78,437
66,437
0
22,654
81,233
8,689
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Raum
Zêth
Raum
45,336
29,634
0
18,978
116,059
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role