Player Matchup
VS
Match Stats

Umbral Gait
Weapon
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Level 2

Revenant
Armor
Increase your maximum Health by 200.
Level 4

Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2

Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4

Level 1

Bullet Hopper
Increase your maximum Ammo by 2.
Level 2

Sure Shot
Increase your Ultimate charge rate by 3%.
Level 1

Taste Maker
Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
Level 3

Designer Armor
Increase your maximum Health by 200.
Level 5

Closing Time
Increase your Movement Speed by 24% for 2.5s after activating Blast Back.
Level 4

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1.5s.
Level 3

Caretaker
Warder's Field
Heal for 110 every 1s while standing in Warder's Field.
Level 5

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1

Steadfast
Armor
Increase your maximum Health by 150.
Level 1

Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Open Fire!
Battle Shout
Generate 4 Ammo after activating Battle Shout.
Level 1

Close and Personal
Commander's Grab
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Level 2

Lifetaker
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Wanted
Agility
Regenerate 16 Ammo every 1s while Agility is active.
Level 4

Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1

Memento
Weapon
Increase your maximum Ammo by 10.
Level 2

Harsh Training
Armor
Increase your maximum Health by 200.
Level 4

Raw Talent
Agility
Increase the Movement Speed boost of Agility by 16%.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Ad Eternum
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Level 1

Grim Deliverance
Heal for 15 for every percentage point of Ire consumed by abilities.
Level 3

Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Immovable Object
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3

Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5

Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4

Cavalier
Armor
Increase your maximum Health by 150.
Level 1

Pyre
Weapon
Increase your maximum Ammo by 30.
Level 2

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5

The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1

Grand Design
Mark of Fate
Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 3

Condemnation
Armor
Increase the Healing you do by 25% while at or below 70% Health.
Level 5

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.
Level 1

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 25%.
Level 5

Disrupt
Reversal
Reduce the Cooldown of Reversal by 1.2s.
Level 1

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 15.
Level 1

Marksman
Defiance
Generate 4 Ammo after hitting an enemy with Defiance.
Level 4

Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Rain of Fire
Thrust
Consume 60% less Booster fuel for 5s after using Thrust.
Level 4

Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2

Apex Predator
Armor
Increase your maximum Health by 50.
Level 1

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 65% after getting an Elimination.
Level 5

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.