Player Matchup

Barik
Barik
Silver I
Big-_-toxi
Barik
Silver I
Level 55
Champion Stats
1W - 2L
1,528 SR
Queue Stats
5W - 8L
1,445 Elo+
Party 2
Ying
Ying
Qualifying
TESLAF
Ying
Qualifying
Level 53
Champion Stats
3W - 2L
1,573 SR
Queue Stats
28W - 29L
1,436 Elo+
Solo
Tyra
Tyra
Silver I
WoshnieShneshny
Tyra
Silver I
Level 245
Champion Stats
21W - 18L
1,619 SR
Queue Stats
120W - 102L
1,537 Elo+
Party 2
Inara
Inara
Bronze II
atlasboyfr2019
Inara
Bronze II
Level 173
Champion Stats
6W - 6L
1,473 SR
Queue Stats
492W - 639L
1,412 Elo+
Solo
Evie
Evie
Gold V
ayaNOKOji37
Evie
Gold V
Level 116
Champion Stats
16W - 14L
1,672 SR
Queue Stats
276W - 259L
1,692 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,573 SR
1,505 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 442
1,653 SR
1,483 Elo+
Jenos
Jenos
Gold IV
GEZIMLOPA
Jenos
Gold IV
Level 80
Champion Stats
10W - 3L
1,794 SR
Queue Stats
99W - 79L
1,561 Elo+
Party 1
Vora
Vora
Platinum IV
Gezim179th
Vora
Platinum IV
Level 47
Champion Stats
3W - 0L
1,823 SR
Queue Stats
19W - 15L
1,550 Elo+
Party 1
Imani
Imani
Platinum I
St4nd4rd_K4rm4
Imani
Platinum I
Level 999
Champion Stats
42W - 44L
1,648 SR
Queue Stats
1,153W - 1,150L
1,520 Elo+
Solo
Ruckus
Ruckus
Silver IV
gaiona
Ruckus
Silver IV
Level 999
Champion Stats
149W - 152L
1,655 SR
Queue Stats
1,008W - 1,052L
1,463 Elo+
Solo
Nyx
Nyx
Bronze III
takma-poyraz
Nyx
Bronze III
Level 87
Champion Stats
4W - 7L
1,344 SR
Queue Stats
30W - 54L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
35
7 / 5 / 10
4,623
330
88,172
94,353
137,588
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
TESLAF
Ying
30
1 / 8 / 13
3,106
222
19,383
38,969
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

47
6 / 6 / 8
2,501
179
61,127
48,301
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

54
2 / 9 / 4
2,447
175
20,353
146,081
3,659
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
16 / 10 / 7
3,327
238
85,240
52,231
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Bans
AndroxusMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
AzaanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
GEZIMLOPA
Jenos
24
4 / 8 / 24
4,967
355
21,807
23,735
13,814
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

20
16 / 7 / 9
3,646
260
116,185
71,127
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
14 / 3 / 6
3,882
277
155,658
36,525
0
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ruckus
gaiona
Ruckus
56
3 / 9 / 6
2,843
203
57,066
80,614
59,089
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Level 1

53
1 / 7 / 10
3,281
234
29,219
62,274
78,722
Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 800

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 24%.

Level 2

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 10%.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
7m 37s
74
Kill Participation
93
32
Kills
38
38
Deaths
34
42
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Barik
7
5
10
2.4
W
Jenos
GEZIMLOPA
Jenos
4
8
24
2
W
16
7
9
2.93
W
14
3
6
5.67
L
Ying
TESLAF
Ying
1
8
13
0.94
L
6
6
8
1.67
L
2
9
4
0.44
L
16
10
7
1.95
W
Ruckus
gaiona
Ruckus
3
9
6
0.67
W
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

274,275
Damage
379,935
379,935
Taken
274,275
141,247
Shielding
151,625
250,100
Healing
180,130
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
88,172
88,172
0
36,481
94,353
137,588

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
GEZIMLOPA
Jenos
21,807
16,632
138,831
5,888
23,735
13,814
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
116,185
80,998
0
15,466
71,127
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
155,658
126,754
0
4,087
36,525
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
TESLAF
Ying
19,383
19,383
166,083
18,594
38,969
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
61,127
44,542
0
3,765
48,301
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
20,353
19,263
0
16,302
146,081
3,659
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
85,240
82,070
0
8,875
52,231
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
gaiona
Ruckus
57,066
38,864
0
7,968
80,614
59,089
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
29,219
15,158
0
7,890
62,274
78,722
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role