Player Matchup
VS
Match Stats

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1

Steadfast
Armor
Increase your maximum Health by 150.
Level 1

Plateau
Impasse
Gain a 625-Health Shield for 3s after activating Impasse.
Level 5

Crag
Impasse
Heal for 750 after activating Impasse.
Level 5

Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1

Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4

Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Level 3

Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4

Ebon Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1

Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4

Indignation
Reduce the Cooldown of Conviction by 0.8s.
Level 2

Solemn Watch
Increase the distance traveled by Conviction by 12%.
Level 2

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Tools of Salvation
Increase your maximum Health by 300.
Level 2

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5

Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1

Gale Storm
Skewer
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Level 1

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5

Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1

Locked and Loaded
Weapon
Increase your maximum Ammo by 10.
Level 5

In The Fray
Nade Launcher
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Level 2

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.2s.
Level 2

Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1

Contingency
Deflector Shield
Increase Deflector Shield's Health by 500.
Level 4

Runic Ammunition
Weapon
Gain 8% Lifesteal.
Level 2

One Step Ahead
Armor
Increase your Movement Speed by 16%.
Level 4

Joyless Eyes
Sensor Drone
Increase the range at which Sensor Drone Reveals targets by 30%.
Level 3

Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 1.6s.
Level 2

Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.
Level 5

Creator's Claim
Armor
Increase your maximum Health by 50.
Level 1

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Level 1

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 8%.
Level 4

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Level 4

Level 1

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4

Otherworldly Tether
Tendril
Gain a 150 Shield for 5s after activating Tendril.
Level 2

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.
Level 2

New Purpose
Armor
Increase your maximum Health by 150.
Level 3

What May Come
Tendril
Reduce the damage you take by 16% for 3s after activating Tendril.
Level 4

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Nanotechnology
Emitter
Heal for 200 every 1s while Emitter is active.
Level 4

Regenerative Alloy
Emitter
Generate 5 Ammo every 1s while Emitter is active.
Level 1

Fuel Reserves
Advance
Increase the travel distance of Advance by 7%.
Level 1

Warden
Emitter
Increase the duration of Emitter by 4s.
Level 4

Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5

Level 1

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3

Penumbra
Weapon
Gain 10% Lifesteal.
Level 2

Lorentz Configuration
Weapon
Increase your maximum Ammo by 30%.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 0.8s.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.