Player Matchup

Vatu
Vatu
Diamond IV
Kînéssa
Vatu
Diamond IV
Level 69
Champion Stats
1W - 3L
1,673 SR
Queue Stats
102W - 56L
1,739 Elo+
Party 2
Saati
Saati
Masters
Plowyy
Saati
Masters
Level 237
Champion Stats
8W - 2L
1,939 SR
Queue Stats
48W - 15L
1,831 Elo+
Party 2
Ying
Ying
Diamond III
RotzbengeI
Ying
Diamond III
Level 120
Champion Stats
3W - 2L
1,871 SR
Queue Stats
335W - 277L
1,700 Elo+
Party 1
Azaan
Azaan
Masters
UnBouquetin
Azaan
Masters
Level 999
Champion Stats
87W - 124L
1,609 SR
Queue Stats
1,306W - 1,231L
1,671 Elo+
Party 1
Barik
Barik
Diamond V
zKally
Barik
Diamond V
Level 622
Champion Stats
12W - 22L
1,559 SR
Queue Stats
751W - 675L
1,626 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 409
1,730 SR
1,714 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 509
1,664 SR
1,642 Elo+
Diamond I
RØßĮN
Unknown
Diamond I
Level 175
Champion Stats
2W - 0L
1,775 SR
Queue Stats
123W - 111L
1,655 Elo+
Party 3
Inara
Inara
Diamond IV
Zïguigui
Inara
Diamond IV
Level 73
Champion Stats
2W - 4L
1,464 SR
Queue Stats
36W - 30L
1,581 Elo+
Solo
Ruckus
Ruckus
Diamond III
meganoodles
Ruckus
Diamond III
Level 490
Champion Stats
36W - 25L
1,682 SR
Queue Stats
594W - 551L
1,572 Elo+
Solo
Jenos
Jenos
Masters
meowYing
Jenos
Masters
Level 870
Champion Stats
44W - 53L
1,675 SR
Queue Stats
1,428W - 1,404L
1,731 Elo+
Party 3
Androxus
Androxus
Diamond II
schachmaty
Androxus
Diamond II
Level 935
Champion Stats
63W - 73L
1,725 SR
Queue Stats
179W - 160L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
17
17 / 8 / 14
4,139
243
122,834
69,087
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Saati
Plowyy
Saati
52
24 / 18 / 14
4,962
292
160,044
65,277
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

47
2 / 4 / 31
4,485
264
22,796
23,286
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
9 / 9 / 13
3,843
226
91,766
169,643
38,433
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Barik
zKally
Barik
54
5 / 9 / 17
4,359
256
91,487
117,540
108,944
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
MakoaKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
ImaniFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
RØßĮN
Unknown
59
16 / 11 / 9
4,179
246
103,138
68,179
0

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

Inara
Zïguigui
Inara
28
9 / 11 / 15
4,368
257
92,292
184,407
8,669
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ruckus
59
6 / 12 / 20
5,129
302
99,733
114,893
148,241
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Level 1

Jenos
meowYing
Jenos
60
8 / 7 / 36
5,405
318
36,960
33,583
18,153
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
schachmaty
Androxus
53
9 / 16 / 14
3,843
226
112,710
87,865
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 10s
Objective Time
7m 52s
146
Kill Participation
142
57
Kills
48
48
Deaths
57
89
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Vatu
17
8
14
3
L
Saati
Plowyy
Saati
24
18
14
1.72
L
2
4
31
4.38
W
RØßĮN
Unknown
16
11
9
1.86
L
9
9
13
1.72
W
Inara
Zïguigui
Inara
9
11
15
1.5
W
Ruckus
6
12
20
1.33
W
Jenos
meowYing
Jenos
8
7
36
3.71
W
Androxus
schachmaty
Androxus
9
16
14
1
L
Barik
zKally
Barik
5
9
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

488,927
Damage
444,833
444,833
Taken
488,927
147,377
Shielding
175,063
276,308
Healing
281,209
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
122,834
102,290
0
16,884
69,087
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
Plowyy
Saati
160,044
142,763
0
1,815
65,277
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
22,796
22,796
209,940
12,514
23,286
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
RØßĮN
Unknown
103,138
85,961
0
258
68,179
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
91,766
81,046
0
26,053
169,643
38,433
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
Zïguigui
Inara
92,292
82,053
0
16,470
184,407
8,669
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
Ruckus
99,733
65,332
0
2,887
114,893
148,241
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
meowYing
Jenos
36,960
21,839
233,773
16,351
33,583
18,153
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
schachmaty
Androxus
112,710
93,653
704
10,766
87,865
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Barik
zKally
Barik
91,487
91,487
0
9,102
117,540
108,944
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role