Player Matchup
VS
Match Stats

Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4

Predation
Armor
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Level 2

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2

Street Cred
Armor
Increase your maximum Health by 250.
Level 5

Sixth Sense
Pounce
Reduce your damage taken by 8% for 2s after using Pounce.
Level 2

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2

Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4

Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3

Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Level 2

Level 1

Napalm
Fire Bomb
Activating Fire Bomb heals you for 100 over 2s.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Incensed
Fire Bomb
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Level 2

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4

Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1

Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Steadfast
Armor
Increase your maximum Health by 300.
Level 2

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Perfect Block
Counter
Heal for 400 after using Counter.
Level 4

Dragon Oil
Armor
Increase your maximum Ammo by 2.
Level 2

Kindling
Whirl
Generate 3 Ammo after activating Whirl.
Level 3

Malice
Armor
Increase your Reload Speed by 40%.
Level 4

Viciousness
Counter
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Level 2

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3

Ad Eternum
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Level 4

True Conviction
Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 3

Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3

Grim Deliverance
Heal for 10 for every percentage point of Ire consumed by abilities.
Level 2

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3

Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.
Level 1

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5

Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 40%.
Level 5

Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1

Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1

Safe Travel
Charge
Gain a 750-Health Shield for 3s after you use Charge.
Level 5

Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2

Last Stand
Shield
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Level 5

Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1

Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2

Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3

Grizzled
Armor
Increase your maximum Health by 200.
Level 4

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Level 3

Affinity
Elemental Shift
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Level 4

Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 45%.
Level 3

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.