Player Matchup

Rei
Rei
Gold II
Alejandr543_ARG
Rei
Gold II
Level 936
Champion Stats
7W - 5L
1,684 SR
Queue Stats
243W - 226L
1,502 Elo+
Party 2
Dredge
Dredge
Silver II
Black heart1969
Dredge
Silver II
Level 490
Champion Stats
10W - 12L
1,509 SR
Queue Stats
160W - 162L
1,421 Elo+
Solo
Fernando
Fernando
Bronze I
GodSeiya3
Fernando
Bronze I
Level 999
Champion Stats
81W - 97L
1,574 SR
Queue Stats
1,189W - 1,192L
1,456 Elo+
Party 2
Zhin
Zhin
Gold I
PerroVizco
Zhin
Gold I
Level 999
Champion Stats
192W - 206L
1,652 SR
Queue Stats
767W - 764L
1,575 Elo+
Solo
Khan
Khan
Gold IV
xNOOBx Matthews
Khan
Gold IV
Level 297
Champion Stats
34W - 29L
1,578 SR
Queue Stats
277W - 282L
1,475 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 744
1,599 SR
1,486 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 569
1,597 SR
1,491 Elo+
Furia
Furia
Gold V
LeanddroV5xd
Furia
Gold V
Level 157
Champion Stats
2W - 2L
1,666 SR
Queue Stats
224W - 211L
1,490 Elo+
Solo
Jenos
Jenos
Gold V
More Hollows
Jenos
Gold V
Level 216
Champion Stats
7W - 11L
1,579 SR
Queue Stats
153W - 135L
1,473 Elo+
Solo
Atlas
Atlas
Platinum V
OpticPsycho592
Atlas
Platinum V
Level 876
Champion Stats
5W - 3L
1,655 SR
Queue Stats
103W - 89L
1,478 Elo+
Party 1
Gold IV
Pouches-
Unknown
Gold IV
Level 690
Champion Stats
1W - 3L
1,441 SR
Queue Stats
194W - 188L
1,490 Elo+
Solo
Inara
Inara
Silver IV
Xx_MR_F3AR_xX
Inara
Silver IV
Level 904
Champion Stats
110W - 71L
1,642 SR
Queue Stats
663W - 691L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 10 / 25
4,527
252
56,079
44,166
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

54
19 / 13 / 12
4,826
268
174,720
65,905
6,520
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
GodSeiya3
Fernando
60
7 / 7 / 25
4,921
273
83,660
150,674
157,774
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 60%.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
16 / 13 / 14
4,237
235
134,804
75,188
0
Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

54
12 / 11 / 16
4,347
242
89,769
126,444
40,906
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 15 Ammo after activating Commander's Grab.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
WilloAsh
Team 1 Score

4

VS

Team 2 Score

3

Bans
SerisDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 15 / 22
4,969
276
78,540
61,870
4,748
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.

Level 2

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 30%.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

58
11 / 9 / 27
4,647
258
59,525
50,690
3,800
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

60
16 / 11 / 15
4,655
259
99,335
186,835
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Pouches-
Unknown
55
21 / 10 / 13
5,009
278
155,278
76,723
9,061

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

60
4 / 14 / 6
3,926
218
69,699
162,914
37,831
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 40s
Objective Time
11m 3s
151
Kill Participation
137
59
Kills
54
54
Deaths
59
92
Assists
83
Player
Kills
Deaths
Assists
KDA
W
5
10
25
1.75
W
19
13
12
1.92
W
Fernando
GodSeiya3
Fernando
7
7
25
2.79
L
2
15
22
0.87
L
11
9
27
2.72
L
16
11
15
2.14
W
16
13
14
1.77
L
Pouches-
Unknown
21
10
13
2.75
L
4
14
6
0.5
W
12
11
16
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

539,032
Damage
462,377
462,377
Taken
539,032
205,200
Shielding
55,440
279,838
Healing
277,644
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
56,079
55,318
187,395
22,313
44,166
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
174,720
125,080
0
8,889
65,905
6,520
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Fernando
GodSeiya3
Fernando
83,660
59,405
0
11,618
150,674
157,774
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
78,540
51,999
81,758
14,010
61,870
4,748
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
59,525
28,316
137,041
28,252
50,690
3,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
99,335
99,335
0
5,739
186,835
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
134,804
121,672
0
13,927
75,188
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Pouches-
Unknown
155,278
123,384
0
3,691
76,723
9,061
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
69,699
52,656
0
7,153
162,914
37,831
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
89,769
83,169
12,752
22,944
126,444
40,906
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role