Player Matchup

Raum
Raum
Silver I
DanteKillsXXX
Raum
Silver I
Level 999
Champion Stats
20W - 21L
1,613 SR
Queue Stats
397W - 379L
1,450 Elo+
Party 2
Ash
Ash
Gold III
Etherhaze
Ash
Gold III
Level 504
Champion Stats
3W - 3L
1,696 SR
Queue Stats
36W - 41L
1,545 Elo+
Party 1
Viktor
Viktor
Gold I
SebixonZjebixon
Viktor
Gold I
Level 405
Champion Stats
0W - 1L
1,525 SR
Queue Stats
24W - 27L
1,574 Elo+
Party 1
Jenos
Jenos
Platinum II
ThebadSouSou
Jenos
Platinum II
Level 932
Champion Stats
165W - 135L
1,673 SR
Queue Stats
1,355W - 1,322L
1,492 Elo+
Party 2
Vatu
Vatu
Platinum II
Ullquiourra
Vatu
Platinum II
Level 948
Champion Stats
5W - 10L
1,504 SR
Queue Stats
429W - 420L
1,560 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 758
1,602 SR
1,524 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 582
1,601 SR
1,496 Elo+
Platinum III
Klever2000
Unknown
Platinum III
Level 999
Champion Stats
8W - 10L
1,523 SR
Queue Stats
541W - 509L
1,506 Elo+
Solo
Ruckus
Ruckus
Gold III
Morettizz
Ruckus
Gold III
Level 286
Champion Stats
4W - 8L
1,487 SR
Queue Stats
531W - 514L
1,446 Elo+
Solo
Ying
Ying
Qualifying
RuedeDurisimoxx
Ying
Qualifying
Level 519
Champion Stats
10W - 12L
1,709 SR
Queue Stats
57W - 54L
1,526 Elo+
Solo
Atlas
Atlas
Gold III
Taopaipai7
Atlas
Gold III
Level 361
Champion Stats
11W - 6L
1,684 SR
Queue Stats
892W - 885L
1,490 Elo+
Solo
Talus
Talus
Gold I
causeit
Talus
Gold I
Level 744
Champion Stats
126W - 114L
1,603 SR
Queue Stats
1,208W - 1,151L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 12 / 23
4,892
288
101,648
237,805
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

58
3 / 11 / 15
3,422
201
76,493
121,230
50,830
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

49
12 / 16 / 16
3,803
224
106,422
78,648
0
Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

56
3 / 14 / 23
3,444
203
42,454
46,912
11,485
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
17 / 12 / 10
3,752
221
89,964
64,932
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
AzaanMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Klever2000
Unknown
60
20 / 8 / 16
5,032
296
168,621
63,021
0

Level 5

Level 1

Level 3

Level 4

Level 2

Level 1

Ruckus
Morettizz
Ruckus
48
10 / 9 / 23
4,302
253
121,962
104,161
44,025
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

42
1 / 9 / 25
4,018
236
40,015
58,770
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
59
11 / 11 / 21
4,280
252
98,639
134,524
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Talus
causeit
Talus
47
23 / 12 / 10
5,482
322
120,290
56,505
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 35s
Objective Time
11m 7s
136
Kill Participation
160
49
Kills
65
65
Deaths
49
87
Assists
95
Player
Kills
Deaths
Assists
KDA
L
14
12
23
2.13
L
3
11
15
0.95
W
Klever2000
Unknown
20
8
16
3.5
W
Ruckus
Morettizz
Ruckus
10
9
23
2.39
W
1
9
25
1.5
L
12
16
16
1.25
W
Atlas
11
11
21
1.95
L
3
14
23
1.04
L
17
12
10
1.83
W
Talus
causeit
Talus
23
12
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

416,981
Damage
549,527
549,527
Taken
416,981
62,315
Shielding
44,025
218,906
Healing
215,287
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
101,648
81,892
35,002
52,217
237,805
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
76,493
72,629
0
369
121,230
50,830
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Klever2000
Unknown
168,621
133,090
0
3,336
63,021
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Ruckus
Morettizz
Ruckus
121,962
101,676
0
16,194
104,161
44,025
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
40,015
40,015
141,409
37,543
58,770
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
106,422
66,945
0
16,150
78,648
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
98,639
98,639
0
5,037
134,524
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
42,454
18,726
84,538
11,226
46,912
11,485
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
89,964
66,491
0
19,404
64,932
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Talus
causeit
Talus
120,290
114,673
0
11,768
56,505
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role