Player Matchup

Vora
Vora
AsKipiK13
Vora
Level 630
Champion Stats
14W - 10L
1,564 SR
Queue Stats
77W - 58L
1,579 Elo+
Solo
Azaan
Azaan
CHROLLO-LUCI000
Azaan
Level 16
Champion Stats
2W - 1L
1,460 SR
Queue Stats
10W - 16L
1,498 Elo+
Solo
Kinessa
Kinessa
Horasho
Kinessa
Level 166
Champion Stats
28W - 27L
1,568 SR
Queue Stats
58W - 53L
1,564 Elo+
Solo
Dredge
Dredge
JesseJames94
Dredge
Level 262
Champion Stats
20W - 29L
1,479 SR
Queue Stats
199W - 155L
1,556 Elo+
Solo
Lillith
Lillith
takma-poyraz
Lillith
Level 89
Champion Stats
5W - 2L
1,578 SR
Queue Stats
59W - 58L
1,530 Elo+
Solo
Team Averages
Level 233
1,530 SR
1,546 Elo+

VS

Team Averages
Level 191
1,598 SR
1,541 Elo+
Caspian
Caspian
CallMeBigDBruti
Caspian
Level 88
Champion Stats
3W - 2L
1,563 SR
Queue Stats
237W - 181L
1,627 Elo+
Solo
Moji
Moji
FazeMaario
Moji
Level 134
Champion Stats
34W - 27L
1,581 SR
Queue Stats
169W - 177L
1,507 Elo+
Solo
Maeve
Maeve
GoneForever52
Maeve
Level 251
Champion Stats
72W - 40L
1,738 SR
Queue Stats
172W - 122L
1,574 Elo+
Solo
Strix
Strix
The-Sunday-
Strix
Level 473
Champion Stats
0W - 1L
1,718 SR
Queue Stats
15W - 21L
1,497 Elo+
Solo
Talus
Talus
zart_off1
Talus
Level 10
Champion Stats
0W - 1L
1,390 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
60
10 / 5 / 12
4,276
475
48,132
37,435
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

9
2 / 8 / 5
3,523
391
10,693
43,169
12,592
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Kinessa
Horasho
Kinessa
47
10 / 8 / 9
3,916
435
42,691
28,980
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 4 Ammo every 2s.

Level 4

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Dredge
46
21 / 5 / 8
5,006
556
57,540
42,681
3,050
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Lillith
takma-poyraz
Lillith
53
2 / 7 / 13
3,797
422
5,894
40,683
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
3 / 11 / 4
3,757
417
29,742
34,486
1,875
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 90 after it expires.

Level 3

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

57
9 / 9 / 6
3,944
438
67,555
37,977
17,931

Level 2

Level 2

Level 4

Level 5

Level 2

Level 1

53
17 / 7 / 3
4,620
513
64,409
28,693
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

59
1 / 7 / 5
3,515
391
15,774
30,491
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Talus
zart_off1
Talus
5
1 / 11 / 2
3,515
391
15,468
33,303
0
Daredevil

Daredevil

Blitz Upper

Heal for 70 after activating Blitz Upper.

Level 1

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.

Level 1

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 60%

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 16.

Level 4

Dark Vision

Dark Vision

Blitz Upper

Generate 15% Ultimate charge after hitting an enemy with Blitz Upper.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 7s
Objective Time
4m 16s
92
Kill Participation
51
45
Kills
31
33
Deaths
45
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vora
10
5
12
3.2
W
2
8
5
0.56
L
3
11
4
0.45
L
9
9
6
1.33
L
17
7
3
2.64
W
Kinessa
Horasho
Kinessa
10
8
9
1.81
W
Dredge
21
5
8
5
L
1
7
5
0.5
W
Lillith
takma-poyraz
Lillith
2
7
13
1.21
L
Talus
zart_off1
Talus
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,950
Damage
192,948
192,948
Taken
164,950
15,642
Shielding
19,806
77,825
Healing
64,145
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
48,132
29,866
0
9,075
37,435
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
10,693
6,621
0
6,543
43,169
12,592
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
29,742
20,523
0
6,571
34,486
1,875
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
67,555
62,462
3,097
16,708
37,977
17,931
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
64,409
60,166
0
14,274
28,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Kinessa
Horasho
Kinessa
42,691
31,030
352
5,126
28,980
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Dredge
57,540
50,590
0
13,048
42,681
3,050

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
15,774
15,360
550
13,609
30,491
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lillith
takma-poyraz
Lillith
5,894
2,827
43,117
564
40,683
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Talus
zart_off1
Talus
15,468
12,809
0
9,336
33,303
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role