Player Matchup

Terminus
Terminus
Flash_Step26
Terminus
Level 263
Champion Stats
152W - 106L
1,621 SR
Queue Stats
751W - 718L
1,516 Elo+
Solo
Maeve
Maeve
Newmatrixxx
Maeve
Level 999
Champion Stats
7W - 17L
1,335 SR
Queue Stats
1,139W - 1,137L
1,542 Elo+
Solo
Zhin
Zhin
TICIO22
Zhin
Level 315
Champion Stats
8W - 4L
1,587 SR
Queue Stats
192W - 183L
1,582 Elo+
Solo
Lian
Lian
heyymacayn
Lian
Level 450
Champion Stats
1W - 0L
1,432 SR
Queue Stats
8W - 3L
1,714 Elo+
Solo
Ying
Ying
lionkiller64714
Ying
Level 40
Champion Stats
3W - 0L
1,770 SR
Queue Stats
11W - 4L
1,666 Elo+
Solo
Team Averages
Level 413
1,549 SR
1,604 Elo+

VS

Team Averages
Level 195
1,581 SR
1,524 Elo+
Vatu
Vatu
AJ_Wit_Dat_Hoodi
Vatu
Level 64
Champion Stats
26W - 23L
1,602 SR
Queue Stats
88W - 85L
1,542 Elo+
Solo
Fernando
Fernando
FlintyK1134
Fernando
Level 676
Champion Stats
291W - 257L
1,579 SR
Queue Stats
1,320W - 1,270L
1,555 Elo+
Solo
Moji
Moji
Matcha Sae Sae
Moji
Level 8
Champion Stats
3W - 2L
1,595 SR
Queue Stats
3W - 3L
1,394 Elo+
Party 1
Furia
Furia
burningbullet77
Furia
Level 113
Champion Stats
5W - 5L
1,654 SR
Queue Stats
161W - 113L
1,593 Elo+
Party 1
Evie
Evie
kuroharuGame
Evie
Level 113
Champion Stats
8W - 11L
1,477 SR
Queue Stats
45W - 42L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Flash_Step26
Terminus
53
7 / 4 / 18
3,674
283
36,072
67,286
0
Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

59
13 / 3 / 16
3,210
247
46,485
29,897
0
Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 50% for 4s after you activate Nine Lives.

Level 5

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Zhin
TICIO22
Zhin
59
8 / 6 / 17
3,134
241
56,830
37,901
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

45
19 / 1 / 19
3,811
293
71,692
31,614
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

37
9 / 2 / 31
3,789
291
56,287
29,050
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
2 / 16 / 0
1,511
116
18,472
44,325
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
FlintyK1134
Fernando
59
5 / 9 / 3
2,972
229
41,628
106,679
94,305
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

4
5 / 12 / 7
3,159
243
33,588
47,991
33,417

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

58
5 / 9 / 8
3,009
231
67,888
38,260
0
Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 60% Wrath after hitting an enemy with Pyre Strike.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

44
1 / 10 / 2
1,543
119
34,172
30,111
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 38s
Objective Time
3m 47s
157
Kill Participation
38
56
Kills
18
16
Deaths
56
101
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
16
0
0.13
W
Terminus
Flash_Step26
Terminus
7
4
18
4
L
Fernando
FlintyK1134
Fernando
5
9
3
0.72
L
5
12
7
0.71
W
13
3
16
7
W
Zhin
TICIO22
Zhin
8
6
17
2.75
L
5
9
8
1
W
19
1
19
28.5
L
1
10
2
0.2
W
9
2
31
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,366
Damage
195,748
195,748
Taken
267,366
0
Shielding
127,722
149,139
Healing
103,019
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,472
9,018
0
4,871
44,325
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Terminus
Flash_Step26
Terminus
36,072
21,209
0
10,613
67,286
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
FlintyK1134
Fernando
41,628
18,482
0
5,832
106,679
94,305
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
33,588
33,588
46,584
9,289
47,991
33,417
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
46,485
43,623
2,511
15,670
29,897
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
TICIO22
Zhin
56,830
47,671
2,375
10,362
37,901
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
67,888
50,732
24,590
2,057
38,260
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
71,692
69,442
0
8,642
31,614
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
34,172
32,572
66
9,730
30,111
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
56,287
52,231
75,268
23,698
29,050
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role