Player Matchup
VS
Match Stats

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 300.
Level 4

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 250 health.
Level 5

False Idol
Armor
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 3

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 10 per stack.
Level 1

Deadly Dance
Obliteration
Generate 1% Ultimate charge for each enemy hit by Obliteration.
Level 1

Broken Promises
Obliteration
Heal for 300 for each enemy hit with Obliteration.
Level 5

Level 1

Devastation
Calamity Blast
Heal for 240 for each enemy hit by Calamity Blast.
Level 4

It Watches
Armor
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Level 1

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5

Abomination
Calamity Blast
Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.
Level 4

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1

Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1

Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 200.
Level 1

Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.
Level 5

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.
Level 3

Spreading Domain
Hardening
Heal for 100 if you do not cancel Hardening before it ends.
Level 1

Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Level 5

Unnatural Persistence
Armor
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 0.7s.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3

Revenant
Armor
Increase your maximum Health by 250.
Level 5

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1

Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1

Level 1

Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4

Creator's Claim
Armor
Increase your maximum Health by 150.
Level 3

Eureka Moment
Weapon
Generate 1 ammo for every -400 explosive damage done.
Level 2

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Level 3

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1

Ice in her Veins
Frostfire Glide
Heal for 250 every 1s while using FrostFire Glide.
Level 5

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.
Level 1

Ancient Duty
Armor
Increase your maximum Health by 50.
Level 1

Elemental Grace
Armor
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Level 3

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 100%.
Level 5

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 16%.
Level 2

Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 8%.
Level 1

Vanguard
Shoulder Bash
Reduce your damage taken by 40% for 2s after using Shoulder Bash.
Level 5

Thrive
Shoulder Bash
Heal for 800 after hitting an enemy with Shoulder Bash.
Level 4

War Machine
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1

Opulence
Missile Launcher
Heal 60 health for each player hit by Missile Launcher.
Level 1

At The Ready
Missile Launcher
Generate 10 Ammo for each enemy hit by Missile Launcher.
Level 1

Dampener
Armor
Increase your maximum Health by 450.
Level 3

Fuel Reserves
Advance
Increase the travel distance of Advance by 35%.
Level 5

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 3.5s.
Level 5

Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.