Player Matchup

Dredge
Dredge
Add1cted0
Dredge
Level 17
Champion Stats
1W - 2L
1,824 SR
Queue Stats
6W - 13L
1,295 Elo+
Party 1
Terminus
Terminus
Freewind789
Terminus
Level 203
Champion Stats
580W - 507L
1,515 SR
Queue Stats
786W - 734L
1,456 Elo+
Solo
Vora
Vora
Zaraghor
Vora
Level 661
Champion Stats
96W - 109L
1,510 SR
Queue Stats
1,706W - 1,729L
1,616 Elo+
Solo
Seris
Seris
medussaaaa12
Seris
Level 55
Champion Stats
2W - 10L
1,466 SR
Queue Stats
6W - 13L
1,295 Elo+
Party 1
Pip
Pip
notCyntia234
Pip
Level 92
Champion Stats
1W - 5L
1,166 SR
Queue Stats
157W - 139L
1,556 Elo+
Solo
Team Averages
Level 206
1,496 SR
1,444 Elo+

VS

Team Averages
Level 139
1,597 SR
1,552 Elo+
Dredge
Dredge
Belanim
Dredge
Level 364
Champion Stats
339W - 323L
1,635 SR
Queue Stats
2,011W - 2,032L
1,552 Elo+
Solo
Grover
Grover
Luxana95
Grover
Level 59
Champion Stats
6W - 5L
1,482 SR
Queue Stats
68W - 71L
1,479 Elo+
Solo
Viktor
Viktor
Seensch
Viktor
Level 157
Champion Stats
5W - 1L
1,625 SR
Queue Stats
52W - 43L
1,630 Elo+
Solo
Ruckus
Ruckus
dimitriskar2003
Ruckus
Level 81
Champion Stats
29W - 22L
1,606 SR
Queue Stats
32W - 23L
1,626 Elo+
Solo
Fernando
Fernando
reenasaurus2426
Fernando
Level 36
Champion Stats
24W - 9L
1,639 SR
Queue Stats
62W - 76L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Add1cted0
Dredge
14
15 / 18 / 12
3,242
191
90,894
69,207
5,000
Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Terminus
Freewind789
Terminus
13
4 / 9 / 13
3,219
189
62,119
138,871
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Vora
50
34 / 15 / 9
4,508
265
129,004
57,562
8,602
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

26
2 / 18 / 17
2,879
169
28,810
67,984
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

47
12 / 14 / 22
3,418
201
86,402
60,734
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Belanim
Dredge
23
7 / 11 / 9
3,780
222
56,588
42,565
6,600
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Grover
Luxana95
Grover
19
3 / 18 / 26
4,427
260
41,808
70,039
0
Chopper

Chopper

Crippling Throw

Heal for 200 after hitting an enemy with Crippling Throw.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Level 1

Viktor
Seensch
Viktor
51
49 / 13 / 12
8,548
503
190,041
60,316
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

36
17 / 14 / 21
4,823
284
77,607
105,498
57,573
Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
11
2 / 11 / 12
5,666
333
28,314
118,811
244,742
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 14s
Objective Time
16m 10s
140
Kill Participation
158
67
Kills
78
74
Deaths
67
73
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Dredge
Add1cted0
Dredge
15
18
12
1.17
W
Dredge
Belanim
Dredge
7
11
9
1.05
L
Terminus
Freewind789
Terminus
4
9
13
1.17
W
Grover
Luxana95
Grover
3
18
26
0.89
W
Viktor
Seensch
Viktor
49
13
12
4.23
L
Vora
34
15
9
2.57
W
17
14
21
1.96
L
2
18
17
0.58
L
12
14
22
1.64
W
Fernando
2
11
12
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

397,229
Damage
394,358
394,358
Taken
397,229
13,602
Shielding
308,915
196,802
Healing
183,898
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Add1cted0
Dredge
90,894
83,061
1,980
6,053
69,207
5,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
Belanim
Dredge
56,588
49,427
0
8,946
42,565
6,600
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Terminus
Freewind789
Terminus
62,119
42,106
0
31,517
138,871
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
Luxana95
Grover
41,808
36,226
99,432
31,084
70,039
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
Seensch
Viktor
190,041
162,921
4,947
23,350
60,316
0

Level 2

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Vora
129,004
86,509
0
14,257
57,562
8,602
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
77,607
50,653
0
8,436
105,498
57,573
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
28,810
25,148
69,857
21,076
67,984
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
86,402
78,628
27,706
24,356
60,734
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Fernando
28,314
16,230
0
7,703
118,811
244,742
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role