Player Matchup

Vatu
Vatu
LucasPonci
Vatu
Level 501
Champion Stats
702W - 763L
1,544 SR
Queue Stats
1,552W - 1,639L
1,514 Elo+
Solo
Azaan
Azaan
PaoPao2712
Azaan
Level 45
Champion Stats
13W - 11L
1,575 SR
Queue Stats
28W - 21L
1,560 Elo+
Party 1
Io
Io
bruhdestroyer
Io
Level 54
Champion Stats
26W - 17L
1,630 SR
Queue Stats
34W - 23L
1,601 Elo+
Party 1
Tyra
Tyra
josemaribelanto
Tyra
Level 4
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,753 Elo+
Party 1
Vora
Vora
reven45
Vora
Level 11
Champion Stats
7W - 3L
1,701 SR
Queue Stats
7W - 5L
1,645 Elo+
Party 1
Team Averages
Level 123
1,590 SR
1,615 Elo+

VS

Team Averages
Level 325
1,594 SR
1,552 Elo+
Maeve
Maeve
BielzinGamerGG
Maeve
Level 42
Champion Stats
4W - 2L
1,818 SR
Queue Stats
7W - 4L
1,584 Elo+
Solo
Kasumi
Kasumi
CeroPorciento
Kasumi
Level 352
Champion Stats
6W - 11L
1,499 SR
Queue Stats
285W - 298L
1,557 Elo+
Solo
Jenos
Jenos
PaoFilosofo
Jenos
Level 151
Champion Stats
4W - 7L
1,565 SR
Queue Stats
174W - 176L
1,523 Elo+
Solo
Fernando
Fernando
matatopu
Fernando
Level 999
Champion Stats
181W - 149L
1,673 SR
Queue Stats
1,690W - 1,711L
1,591 Elo+
Solo
Willo
Willo
salicha157
Willo
Level 82
Champion Stats
1W - 5L
1,416 SR
Queue Stats
188W - 185L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
6 / 2 / 9
2,143
306
35,300
21,603
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 20% Health.

Level 2

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Azaan
10
11 / 0 / 16
2,891
413
52,648
49,918
22,140
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

6
9 / 1 / 21
2,934
419
36,881
21,022
0
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

2
10 / 2 / 15
2,674
382
29,589
23,142
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Vora
reven45
Vora
4
3 / 5 / 13
2,001
286
16,674
17,004
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
4 / 10 / 2
892
127
26,777
32,684
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

59
0 / 10 / 0
998
143
7,766
28,564
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

55
1 / 6 / 5
1,747
250
20,104
24,892
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
matatopu
Fernando
58
4 / 5 / 4
1,939
277
52,751
62,195
54,495
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Willo
42
1 / 8 / 1
1,145
164
25,291
22,757
0
Fauna

Fauna

Armor

Increase your Movement Speed by 16% when Out of Combat.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 32% for 3s after activating Dead Zone.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 44s
Objective Time
1m 47s
113
Kill Participation
22
39
Kills
10
10
Deaths
39
74
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
L
0
10
0
0
W
6
2
9
5.25
L
1
6
5
0.58
W
Azaan
11
0
16
19
W
9
1
21
19.5
W
10
2
15
8.75
L
Fernando
matatopu
Fernando
4
5
4
1.2
W
Vora
reven45
Vora
3
5
13
1.9
L
Willo
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,092
Damage
132,689
132,689
Taken
171,092
22,140
Shielding
54,495
106,416
Healing
68,804
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,777
19,984
0
3,288
32,684
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
7,766
4,338
0
274
28,564
0
W
35,300
22,107
0
15,490
21,603
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,104
12,474
55,324
9,918
24,892
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
52,648
33,849
0
13,809
49,918
22,140
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,881
32,877
48,550
17,876
21,022
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
29,589
24,990
3,041
4,589
23,142
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Fernando
matatopu
Fernando
52,751
27,734
0
0
62,195
54,495
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
reven45
Vora
16,674
9,892
0
3,061
17,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Willo
25,291
16,554
0
0
22,757
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role