Player Matchup

Fernando
Fernando
Bronze I
DorianGR
Fernando
Bronze I
Level 999
Champion Stats
53W - 50L
1,619 SR
Queue Stats
1,631W - 1,698L
1,483 Elo+
Solo
Nyx
Nyx
Silver IV
KanelaDeFrango
Nyx
Silver IV
Level 999
Champion Stats
513W - 506L
1,611 SR
Queue Stats
3,807W - 3,839L
1,480 Elo+
Party 2
Corvus
Corvus
Bronze I
LFMC2009
Corvus
Bronze I
Level 999
Champion Stats
1,721W - 1,668L
1,692 SR
Queue Stats
3,863W - 3,961L
1,509 Elo+
Party 2
Bomb King
Bomb King
Silver IV
dark_Jeremy10
Bomb King
Silver IV
Level 187
Champion Stats
1W - 3L
1,426 SR
Queue Stats
114W - 125L
1,465 Elo+
Solo
Grover
Grover
Silver V
ggFHG12
Grover
Silver V
Level 215
Champion Stats
0W - 4L
1,270 SR
Queue Stats
399W - 357L
1,446 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 680
1,524 SR
1,477 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 227
1,574 SR
1,378 Elo+
Moji
Moji
Bronze I
DrtNoodle67
Moji
Bronze I
Level 191
Champion Stats
6W - 9L
1,607 SR
Queue Stats
6W - 9L
1,395 Elo+
Party 1
Ruckus
Ruckus
Silver V
Messiah__33
Ruckus
Silver V
Level 57
Champion Stats
12W - 7L
1,686 SR
Queue Stats
47W - 61L
1,399 Elo+
Solo
Dredge
Dredge
Bronze III
NoodlBaby24
Dredge
Bronze III
Level 394
Champion Stats
3W - 3L
1,460 SR
Queue Stats
10W - 23L
1,316 Elo+
Party 1
Octavia
Octavia
Bronze II
care21taker
Octavia
Bronze II
Level 206
Champion Stats
1W - 1L
1,466 SR
Queue Stats
4W - 6L
1,364 Elo+
Party 1
Inara
Inara
Silver I
streetdreamindo
Inara
Silver I
Level 289
Champion Stats
21W - 17L
1,649 SR
Queue Stats
72W - 67L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DorianGR
Fernando
60
1 / 16 / 4
2,753
184
35,633
113,421
169,239
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
8 / 14 / 12
3,791
253
83,071
120,654
53,452
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 6%.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 20%.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Corvus
LFMC2009
Corvus
60
6 / 7 / 13
4,138
276
45,714
33,921
1,040
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bomb King
dark_Jeremy10
Bomb King
58
4 / 7 / 11
2,581
172
69,042
48,154
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Grover
ggFHG12
Grover
43
6 / 0 / 8
3,068
205
48,654
16,832
300
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Bans
CassieSkye
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
5 / 3 / 23
4,594
306
34,853
34,115
69,127

Level 3

Level 2

Level 4

Level 4

Level 2

Level 1

Ruckus
23
26 / 5 / 6
5,049
337
115,925
90,876
41,494
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Dredge
45
5 / 5 / 13
3,910
261
85,357
50,133
6,300
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Octavia
care21taker
Octavia
39
6 / 8 / 18
3,778
252
69,710
36,277
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

46
2 / 4 / 13
3,875
258
27,137
70,713
6,431
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 52s
Objective Time
18m 41s
73
Kill Participation
117
25
Kills
44
44
Deaths
25
48
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fernando
DorianGR
Fernando
1
16
4
0.19
W
5
3
23
5.5
L
8
14
12
1
L
Corvus
LFMC2009
Corvus
6
7
13
1.79
W
Ruckus
26
5
6
5.8
W
Dredge
5
5
13
2.3
W
Octavia
care21taker
Octavia
6
8
18
1.88
L
Bomb King
dark_Jeremy10
Bomb King
4
7
11
1.36
L
Grover
ggFHG12
Grover
6
0
8
10
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,114
Damage
332,982
332,982
Taken
282,114
224,031
Shielding
123,352
162,684
Healing
179,010
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
DorianGR
Fernando
35,633
20,616
0
6,609
113,421
169,239
W
34,853
34,853
114,161
26,478
34,115
69,127
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
83,071
57,605
726
4,889
120,654
53,452
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Corvus
LFMC2009
Corvus
45,714
37,147
111,215
6,963
33,921
1,040

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Ruckus
115,925
87,371
0
19,446
90,876
41,494
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
85,357
58,533
0
4,523
50,133
6,300
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
care21taker
Octavia
69,710
57,672
1,584
2,452
36,277
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Bomb King
dark_Jeremy10
Bomb King
69,042
48,649
0
2,552
48,154
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Grover
ggFHG12
Grover
48,654
44,235
17,102
12,628
16,832
300

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
27,137
20,972
0
10,366
70,713
6,431
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role