Player Matchup

Kinessa
Kinessa
Diamond III
JumpUpAndKissMe
Kinessa
Diamond III
Level 775
Champion Stats
2W - 1L
1,723 SR
Queue Stats
315W - 288L
1,729 Elo+
Party 1
Androxus
Androxus
Diamond II
Tinki55
Androxus
Diamond II
Level 999
Champion Stats
12W - 4L
1,764 SR
Queue Stats
73W - 58L
1,703 Elo+
Party 1
Furia
Furia
Platinum II
WarOfffPeace
Furia
Platinum II
Level 92
Champion Stats
12W - 10L
1,511 SR
Queue Stats
300W - 292L
1,573 Elo+
Solo
Atlas
Atlas
Platinum I
valeronkedr
Atlas
Platinum I
Level 258
Champion Stats
52W - 48L
1,646 SR
Queue Stats
725W - 691L
1,601 Elo+
Party 2
Barik
Barik
Diamond V
ФизрукБезРук
Barik
Diamond V
Level 823
Champion Stats
30W - 20L
1,592 SR
Queue Stats
1,068W - 1,017L
1,584 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 589
1,647 SR
1,638 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 394
1,685 SR
1,629 Elo+
Imani
Imani
Diamond III
Coppici
Imani
Diamond III
Level 999
Champion Stats
8W - 6L
1,980 SR
Queue Stats
538W - 498L
1,649 Elo+
Party 3
VII
VII
Diamond V
Dimon383
VII
Diamond V
Level 71
Champion Stats
4W - 10L
1,458 SR
Queue Stats
174W - 159L
1,582 Elo+
Party 3
Jenos
Jenos
Platinum IV
Overlos02
Jenos
Platinum IV
Level 367
Champion Stats
86W - 73L
1,683 SR
Queue Stats
837W - 779L
1,618 Elo+
Solo
Inara
Inara
Diamond I
RalZero2
Inara
Diamond I
Level 453
Champion Stats
29W - 35L
1,603 SR
Queue Stats
429W - 371L
1,662 Elo+
Solo
Fernando
Fernando
Platinum I
алиэкспрес
Fernando
Platinum I
Level 80
Champion Stats
61W - 48L
1,701 SR
Queue Stats
241W - 231L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 6 / 13
3,100
282
93,341
24,272
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Androxus
Tinki55
Androxus
59
8 / 1 / 10
2,701
246
72,653
44,442
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

30
2 / 5 / 12
2,691
245
11,230
23,116
10,430
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

36
3 / 4 / 11
3,222
293
32,509
80,560
1,500
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
10 / 2 / 10
3,473
316
52,579
65,768
54,343
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Coppici
Imani
58
4 / 7 / 2
2,112
192
75,133
38,978
1,975
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

47
7 / 11 / 4
2,274
207
59,873
32,848
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Jenos
Overlos02
Jenos
59
2 / 7 / 4
1,278
116
14,730
40,872
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
RalZero2
Inara
59
5 / 6 / 2
2,230
203
46,832
77,317
1,438
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

35
0 / 6 / 2
2,951
268
41,590
72,297
182,394
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 39s
Objective Time
5m 15s
93
Kill Participation
32
37
Kills
18
18
Deaths
37
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Imani
Coppici
Imani
4
7
2
0.71
L
7
11
4
0.82
W
14
6
13
3.42
L
Jenos
Overlos02
Jenos
2
7
4
0.57
L
Inara
RalZero2
Inara
5
6
2
1
W
Androxus
Tinki55
Androxus
8
1
10
13
W
2
5
12
1.6
W
3
4
11
2.13
W
10
2
10
7.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,312
Damage
238,158
238,158
Taken
262,312
66,273
Shielding
185,807
149,774
Healing
142,156
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
Coppici
Imani
75,133
55,025
0
4,468
38,978
1,975
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
59,873
55,673
0
4,535
32,848
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
93,341
84,923
0
3,031
24,272
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Overlos02
Jenos
14,730
10,860
93,783
22,471
40,872
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
RalZero2
Inara
46,832
41,152
0
13,963
77,317
1,438
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Tinki55
Androxus
72,653
63,317
0
16,544
44,442
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
11,230
7,104
91,286
12,114
23,116
10,430
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
32,509
32,509
0
9,272
80,560
1,500

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
52,579
52,579
0
17,527
65,768
54,343
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,590
23,825
0
2,936
72,297
182,394
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role