Player Matchup

Atlas
Atlas
Guerra
Atlas
Level 25
Champion Stats
3W - 2L
1,500 SR
Queue Stats
10W - 7L
1,170 Elo+
Solo
Grover
Grover
Mathi28
Grover
Level 43
Champion Stats
1W - 2L
1,308 SR
Queue Stats
2W - 3L
1,187 Elo+
Solo
Moji
Moji
Pitussxd23
Moji
Level 169
Champion Stats
1W - 2L
1,372 SR
Queue Stats
190W - 190L
1,583 Elo+
Solo
Barik
Barik
RaElAnpu05
Barik
Level 204
Champion Stats
64W - 44L
1,476 SR
Queue Stats
422W - 437L
1,541 Elo+
Solo
Ying
Ying
jjngxinskz
Ying
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 96
1,431 SR
1,396 Elo+

VS

Team Averages
Level 267
1,527 SR
1,511 Elo+
Grover
Grover
LULUdoSUBMUNDO
Grover
Level 226
Champion Stats
9W - 1L
1,655 SR
Queue Stats
58W - 49L
1,554 Elo+
Solo
Ruckus
Ruckus
Manu04196741
Ruckus
Level 42
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,410 Elo+
Solo
Willo
Willo
MonoLiso20
Willo
Level 999
Champion Stats
35W - 24L
1,582 SR
Queue Stats
254W - 210L
1,574 Elo+
Solo
Octavia
Octavia
SenhorOwll
Octavia
Level 33
Champion Stats
4W - 4L
1,560 SR
Queue Stats
26W - 19L
1,563 Elo+
Solo
Maeve
Maeve
shinobi3214
Maeve
Level 34
Champion Stats
2W - 3L
1,337 SR
Queue Stats
7W - 7L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Guerra
Atlas
20
1 / 8 / 1
1,783
255
12,155
71,049
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Grover
Mathi28
Grover
28
5 / 8 / 3
3,056
437
26,191
40,806
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

44
4 / 8 / 3
2,808
401
21,123
34,709
18,606

Level 3

Level 1

Level 5

Level 5

Level 1

Level 1

Barik
25
0 / 2 / 2
2,355
336
13,835
19,819
21,244
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

19
0 / 6 / 3
2,518
360
12,225
27,973
0
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 1 / 13
3,674
525
20,847
18,525
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Level 1

Ruckus
42
2 / 1 / 10
3,540
506
29,234
20,913
10,259
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Willo
60
10 / 4 / 6
2,864
409
31,184
12,102
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Germination

Germination

Seedling

Generate 5 Ammo after using Seedling.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Octavia
SenhorOwll
Octavia
22
12 / 2 / 8
3,582
512
68,481
18,999
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Level 1

40
6 / 2 / 9
2,919
417
44,610
14,990
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 48s
Objective Time
9m 52s
22
Kill Participation
78
10
Kills
32
32
Deaths
10
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Atlas
Guerra
Atlas
1
8
1
0.19
W
2
1
13
8.5
W
Ruckus
2
1
10
7
L
Grover
Mathi28
Grover
5
8
3
0.81
W
Willo
10
4
6
3.25
L
4
8
3
0.69
L
Barik
0
2
2
0.5
W
Octavia
SenhorOwll
Octavia
12
2
8
8
L
0
6
3
0.25
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,529
Damage
194,356
194,356
Taken
85,529
39,850
Shielding
10,259
78,577
Healing
61,997
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Guerra
Atlas
12,155
12,155
0
2,073
71,049
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
20,847
18,255
32,978
16,358
18,525
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
29,234
25,714
0
1,348
20,913
10,259
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Grover
Mathi28
Grover
26,191
23,941
22,000
14,986
40,806
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Willo
31,184
16,695
0
1,563
12,102
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
21,123
21,123
3,916
7,642
34,709
18,606
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Barik
13,835
13,835
0
6,437
19,819
21,244
W
Octavia
SenhorOwll
Octavia
68,481
61,989
352
4,632
18,999
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
12,225
11,225
13,511
8,012
27,973
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
44,610
38,718
0
4,766
14,990
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role