Player Matchup

Viktor
Viktor
BossLordKiller
Viktor
Level 77
Champion Stats
155W - 130L
1,569 SR
Queue Stats
159W - 135L
1,488 Elo+
Solo
Jenos
Jenos
BriVSGaming
Jenos
Level 227
Champion Stats
68W - 70L
1,586 SR
Queue Stats
339W - 346L
1,528 Elo+
Solo
Kinessa
Kinessa
JTTG
Kinessa
Level 54
Champion Stats
11W - 4L
1,665 SR
Queue Stats
128W - 108L
1,521 Elo+
Solo
Koga
Koga
dragoma35
Koga
Level 999
Champion Stats
257W - 202L
1,659 SR
Queue Stats
1,805W - 1,796L
1,615 Elo+
Party 1
Azaan
Azaan
wwenom
Azaan
Level 600
Champion Stats
78W - 83L
1,641 SR
Queue Stats
683W - 676L
1,614 Elo+
Party 1
Team Averages
Level 391
1,624 SR
1,553 Elo+

VS

Team Averages
Level 472
1,575 SR
1,596 Elo+
Willo
Willo
ChaozPredicted
Willo
Level 211
Champion Stats
30W - 38L
1,529 SR
Queue Stats
749W - 736L
1,613 Elo+
Party 2
Fernando
Fernando
M1ddii
Fernando
Level 788
Champion Stats
62W - 54L
1,629 SR
Queue Stats
1,096W - 1,076L
1,613 Elo+
Party 2
Jenos
Jenos
RICKDLSTUDIO
Jenos
Level 999
Champion Stats
1,125W - 1,136L
1,586 SR
Queue Stats
3,338W - 3,322L
1,544 Elo+
Solo
Sha Lin
Sha Lin
eaglejr
Sha Lin
Level 233
Champion Stats
29W - 26L
1,620 SR
Queue Stats
511W - 513L
1,636 Elo+
Party 2
Vatu
Vatu
pelicanisius
Vatu
Level 130
Champion Stats
23W - 26L
1,511 SR
Queue Stats
215W - 215L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
3 / 5 / 9
2,390
239
29,932
38,928
0
Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

48
3 / 2 / 26
2,903
290
14,052
15,008
6,556
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
JTTG
Kinessa
42
13 / 2 / 2
2,582
258
50,362
23,919
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Koga
60
14 / 7 / 5
2,645
265
52,509
32,340
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Azaan
wwenom
Azaan
59
8 / 3 / 9
2,512
251
40,763
58,959
21,366
Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
5 / 9 / 4
1,894
189
35,890
27,459
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Fernando
M1ddii
Fernando
57
4 / 5 / 6
2,365
237
33,348
59,908
58,445
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

37
3 / 12 / 7
2,050
205
16,868
34,779
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Sha Lin
eaglejr
Sha Lin
57
4 / 8 / 8
2,203
220
48,788
32,525
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

58
3 / 8 / 10
1,930
193
34,260
32,947
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 27s
Objective Time
3m 19s
92
Kill Participation
54
41
Kills
19
19
Deaths
42
51
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
W
3
2
26
8
L
5
9
4
0.78
W
Kinessa
JTTG
Kinessa
13
2
2
7
L
Fernando
M1ddii
Fernando
4
5
6
1.4
L
3
12
7
0.54
W
Koga
14
7
5
2.36
L
Sha Lin
eaglejr
Sha Lin
4
8
8
1
L
3
8
10
1
W
Azaan
wwenom
Azaan
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,618
Damage
169,154
169,154
Taken
187,618
27,922
Shielding
58,445
129,073
Healing
66,836
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,932
21,567
1,411
12,163
38,928
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
14,052
2,672
70,238
9,438
15,008
6,556
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
35,890
29,557
0
1,188
27,459
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
JTTG
Kinessa
50,362
50,362
0
4,764
23,919
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
M1ddii
Fernando
33,348
15,767
0
3,456
59,908
58,445
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
16,868
7,025
39,358
8,356
34,779
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Koga
52,509
43,441
1,232
7,712
32,340
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Sha Lin
eaglejr
Sha Lin
48,788
48,788
0
1,137
32,525
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,260
19,741
0
13,341
32,947
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
wwenom
Azaan
40,763
31,151
0
22,115
58,959
21,366
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role