Player Matchup
VS
Match Stats
War Machine
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 0.6s.
Level 1
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 40%.
Level 5
Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2
Fervor
Armor
Increase your maximum Ammo by 5.
Level 5
Level 1
Plated Leggings
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Level 2
Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 8%.
Level 2
Designer Armor
Increase your maximum Health by 200.
Level 5
Bullet Hopper
Increase your maximum Ammo by 5.
Level 5
Closing Time
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Level 1
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Aico Forces
Chain Heal
Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2
Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.5s.
Level 5
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 1.2s.
Level 4
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Plateau
Impasse
Gain a 250-Health Shield for 3s after activating Impasse.
Level 2
Crag
Impasse
Heal for 300 after activating Impasse.
Level 2
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
King's Court
Detonate
Heal for 75 for each Sticky Bomb you Detonate.
Level 5
Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1
Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5
Royal Decree
Detonate
Increase your Reload Speed by 12% for 3s after using Detonate.
Level 3
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Reconstruction
Recovery
Reduce the Cooldown of Recovery by 4s.
Level 4
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Level 1
Stomping Ground
Weapon
Reduce all active Cooldowns by 28% after getting an Elimination.
Level 2
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 15%.
Level 3
Deep Breath
Recovery
Reduce your damage taken by 30% for 2s after using Recovery.
Level 5
Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1
Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 0.3s.
Level 1
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Double-Time
Rocket Boots
Heal for 250 every 1s for 3s after activating Rocket Boots.
Level 5
Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 0.8s.
Level 1
Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4
Winddancer
Protection
Increase the Movement Speed of your Protection target by 20% for 2s.
Level 2
Arcane Etching
Nullify
Gain a 200-Health Shield after activating Nullify.
Level 2
Timeshaper
Protection
Generate 6 Ammo for the target of your Protection.
Level 3
Hearthwarder
Protection
Generate 300 Shield after using Protection.
Level 4
Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 2
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 20%.
Level 2
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 1.2s.
Level 1
Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5
Dreadnought
Armor
Increase your maximum Health by 200.
Level 4
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.