Player Matchup

Atlas
Atlas
Qualifying
Döladdack
Atlas
Qualifying
Level 333
Champion Stats
25W - 27L
1,776 SR
Queue Stats
135W - 109L
1,681 Elo+
Party 2
Saati
Saati
Diamond V
Haladaes
Saati
Diamond V
Level 346
Champion Stats
3W - 1L
1,739 SR
Queue Stats
148W - 109L
1,717 Elo+
Party 2
Dredge
Dredge
Platinum III
Malheureux96
Dredge
Platinum III
Level 665
Champion Stats
248W - 178L
1,687 SR
Queue Stats
1,004W - 949L
1,594 Elo+
Party 1
Ash
Ash
Gold I
Snakygirl
Ash
Gold I
Level 999
Champion Stats
58W - 56L
1,633 SR
Queue Stats
845W - 789L
1,584 Elo+
Party 1
Jenos
Jenos
Diamond III
TwoTanksOrAFK
Jenos
Diamond III
Level 192
Champion Stats
53W - 72L
1,634 SR
Queue Stats
600W - 588L
1,604 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 507
1,694 SR
1,636 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 358
1,688 SR
1,613 Elo+
Ruckus
Ruckus
Diamond IV
Dimon383
Ruckus
Diamond IV
Level 79
Champion Stats
5W - 4L
2,066 SR
Queue Stats
174W - 159L
1,617 Elo+
Solo
Bomb King
Bomb King
Gold V
LeDoLiPraNe
Bomb King
Gold V
Level 123
Champion Stats
9W - 18L
1,657 SR
Queue Stats
90W - 88L
1,635 Elo+
Solo
Fernando
Fernando
Platinum III
Reka7
Fernando
Platinum III
Level 231
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,624 Elo+
Solo
Corvus
Corvus
Platinum V
lLedl
Corvus
Platinum V
Level 940
Champion Stats
9W - 12L
1,540 SR
Queue Stats
179W - 141L
1,528 Elo+
Solo
Zhin
Zhin
Diamond IV
mägikall
Zhin
Diamond IV
Level 419
Champion Stats
161W - 156L
1,676 SR
Queue Stats
1,519W - 1,498L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
55
9 / 6 / 11
3,400
309
73,445
81,349
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Saati
Haladaes
Saati
59
15 / 6 / 10
3,601
327
81,980
34,570
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Dredge
59
8 / 4 / 8
3,241
295
65,975
28,472
2,940
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
2 / 6 / 12
2,907
264
46,111
81,601
15,260
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Level 1

47
6 / 5 / 23
3,686
335
31,349
29,451
5,019
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Dimon383
Ruckus
51
12 / 10 / 5
2,609
237
60,856
77,712
62,390
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Level 1

Bomb King
LeDoLiPraNe
Bomb King
44
7 / 6 / 5
2,150
195
68,637
49,168
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
Reka7
Fernando
41
1 / 9 / 8
2,349
214
37,517
94,130
110,856
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
lLedl
Corvus
58
0 / 7 / 14
2,280
207
3,470
28,649
910
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Zhin
57
7 / 8 / 9
2,271
206
84,963
49,201
0
Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 44s
Objective Time
2m 5s
104
Kill Participation
68
40
Kills
27
27
Deaths
40
64
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Dimon383
Ruckus
12
10
5
1.45
W
Atlas
9
6
11
2.42
W
Saati
Haladaes
Saati
15
6
10
3.33
L
Bomb King
LeDoLiPraNe
Bomb King
7
6
5
1.58
W
Dredge
8
4
8
3
L
Fernando
Reka7
Fernando
1
9
8
0.56
W
2
6
12
1.33
W
6
5
23
3.5
L
Corvus
lLedl
Corvus
0
7
14
1
L
Zhin
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,860
Damage
255,443
255,443
Taken
298,860
23,219
Shielding
174,156
136,302
Healing
151,460
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Dimon383
Ruckus
60,856
49,003
0
8,410
77,712
62,390
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
73,445
73,445
0
2,606
81,349
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Haladaes
Saati
81,980
67,937
0
98
34,570
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
LeDoLiPraNe
Bomb King
68,637
63,696
0
3,438
49,168
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
65,975
44,678
0
9,043
28,472
2,940
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Reka7
Fernando
37,517
26,620
0
6,068
94,130
110,856

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
46,111
41,311
0
8,656
81,601
15,260
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,349
22,354
97,448
18,451
29,451
5,019
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
lLedl
Corvus
3,470
2,328
117,139
9,719
28,649
910
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Zhin
84,963
60,280
427
6,259
49,201
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role