Player Matchup

Talus
Talus
Alcester
Talus
Level 160
Champion Stats
0W - 1L
1,732 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Seris
Seris
BriVSGaming
Seris
Level 231
Champion Stats
8W - 10L
1,558 SR
Queue Stats
62W - 57L
1,589 Elo+
Solo
Sha Lin
Sha Lin
Hiinay
Sha Lin
Level 48
Champion Stats
2W - 5L
1,426 SR
Queue Stats
198W - 174L
1,552 Elo+
Party 1
Ying
Ying
Kitsu05
Ying
Level 491
Champion Stats
89W - 73L
1,578 SR
Queue Stats
408W - 414L
1,560 Elo+
Party 1
Torvald
Torvald
Ryomatsu77
Torvald
Level 455
Champion Stats
99W - 72L
1,608 SR
Queue Stats
218W - 199L
1,580 Elo+
Party 1
Team Averages
Level 277
1,580 SR
1,520 Elo+

VS

Team Averages
Level 236
1,629 SR
1,599 Elo+
Octavia
Octavia
BadRollerAim
Octavia
Level 179
Champion Stats
122W - 83L
1,663 SR
Queue Stats
1,090W - 902L
1,563 Elo+
Party 3
Maeve
Maeve
LylaPastry
Maeve
Level 410
Champion Stats
105W - 81L
1,581 SR
Queue Stats
163W - 141L
1,595 Elo+
Party 2
Corvus
Corvus
MemeTetris99
Corvus
Level 74
Champion Stats
3W - 1L
1,631 SR
Queue Stats
12W - 8L
1,614 Elo+
Party 2
Atlas
Atlas
WizardlyClock20
Atlas
Level 192
Champion Stats
3W - 1L
1,666 SR
Queue Stats
45W - 26L
1,643 Elo+
Party 2
Vora
Vora
sophiiqq
Vora
Level 323
Champion Stats
185W - 153L
1,602 SR
Queue Stats
1,021W - 872L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
Alcester
Talus
49
7 / 8 / 5
3,909
434
54,931
40,132
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Daredevil

Daredevil

Blitz Upper

Heal for 350 after activating Blitz Upper.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

48
0 / 4 / 3
3,983
443
13,155
22,121
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Level 1

Sha Lin
Hiinay
Sha Lin
22
5 / 7 / 6
4,687
521
64,172
45,973
0
Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 6%.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Ying
Kitsu05
Ying
56
4 / 7 / 8
4,151
461
52,101
41,269
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Torvald
Ryomatsu77
Torvald
58
3 / 11 / 5
4,032
448
28,721
60,625
95,524
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BadRollerAim
Octavia
46
17 / 2 / 11
4,869
541
91,913
40,567
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Maeve
53
10 / 2 / 9
4,174
464
45,428
28,755
0
Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Corvus
39
0 / 3 / 23
4,608
512
4,250
19,043
390
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
2 / 5 / 10
4,658
518
18,600
81,237
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Vora
58
8 / 7 / 9
3,961
440
49,929
43,478
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 35s
Objective Time
10m 42s
46
Kill Participation
99
19
Kills
37
37
Deaths
19
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Talus
Alcester
Talus
7
8
5
1.19
W
Octavia
BadRollerAim
Octavia
17
2
11
11.25
L
0
4
3
0.38
L
Sha Lin
Hiinay
Sha Lin
5
7
6
1.14
L
Ying
Kitsu05
Ying
4
7
8
1.14
W
Maeve
10
2
9
7.25
W
Corvus
0
3
23
3.83
L
Torvald
Ryomatsu77
Torvald
3
11
5
0.5
W
2
5
10
1.4
W
Vora
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,080
Damage
210,120
210,120
Taken
213,080
95,524
Shielding
390
119,017
Healing
134,970
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
Alcester
Talus
54,931
52,742
0
6,564
40,132
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Octavia
BadRollerAim
Octavia
91,913
80,491
1,015
4,937
40,567
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
13,155
9,605
57,974
7,300
22,121
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Sha Lin
Hiinay
Sha Lin
64,172
64,172
388
1,768
45,973
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Ying
Kitsu05
Ying
52,101
22,361
25,460
17,322
41,269
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
45,428
42,610
0
7,981
28,755
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
4,250
3,920
95,595
8,584
19,043
390
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Torvald
Ryomatsu77
Torvald
28,721
20,217
1,724
517
60,625
95,524
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
18,600
18,600
0
7,608
81,237
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Vora
49,929
31,565
0
9,250
43,478
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role