Player Matchup

Lian
Lian
Flippidy01
Lian
Level 40
Champion Stats
5W - 6L
1,498 SR
Queue Stats
29W - 26L
1,523 Elo+
Solo
Khan
Khan
Lenire
Khan
Level 112
Champion Stats
37W - 29L
1,656 SR
Queue Stats
243W - 207L
1,600 Elo+
Party 3
Jenos
Jenos
ShadAces
Jenos
Level 47
Champion Stats
1W - 1L
1,323 SR
Queue Stats
80W - 88L
1,505 Elo+
Party 2
Grover
Grover
VeryFraudulent
Grover
Level 65
Champion Stats
16W - 21L
1,520 SR
Queue Stats
91W - 98L
1,507 Elo+
Party 2
Vora
Vora
WhaThaFuuu
Vora
Level 73
Champion Stats
19W - 16L
1,514 SR
Queue Stats
161W - 144L
1,549 Elo+
Party 3
Team Averages
Level 67
1,502 SR
1,537 Elo+

VS

Team Averages
Level 253
1,444 SR
1,475 Elo+
Mal'Damba
Mal'Damba
Darkjunior
Mal'Damba
Level 66
Champion Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,472 Elo+
Party 1
Lian
Lian
EvilBostonUser
Lian
Level 7
Champion Stats
2W - 2L
1,222 SR
Queue Stats
2W - 3L
1,236 Elo+
Party 1
Tiberius
Tiberius
Helltaker-Zyzz
Tiberius
Level 362
Champion Stats
20W - 31L
1,460 SR
Queue Stats
1,304W - 1,278L
1,524 Elo+
Solo
Maeve
Maeve
Raskolnikov1812
Maeve
Level 750
Champion Stats
4W - 4L
1,435 SR
Queue Stats
176W - 163L
1,581 Elo+
Solo
Fernando
Fernando
SizzleBurn
Fernando
Level 80
Champion Stats
11W - 7L
1,603 SR
Queue Stats
45W - 37L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
21 / 8 / 24
3,677
283
72,853
39,432
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Khan
Lenire
Khan
37
18 / 5 / 31
4,205
323
71,578
114,431
23,095
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Jenos
ShadAces
Jenos
29
10 / 6 / 35
4,950
381
34,483
54,787
3,880
Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

34
9 / 5 / 42
4,018
309
45,399
58,132
8,979
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 300 Shield for 3s after using Vine.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 200 after hitting an enemy with Crippling Throw.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

32
17 / 7 / 11
3,103
239
46,807
37,260
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Darkjunior
Mal'Damba
30
3 / 14 / 11
3,304
254
41,903
41,619
1,425
Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

2
4 / 20 / 9
2,723
209
59,516
49,729
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Tiberius
52
7 / 14 / 7
2,915
224
82,721
48,472
900
Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
10 / 12 / 7
3,342
257
57,757
36,101
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 24% for 2s after using Nine Lives.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
SizzleBurn
Fernando
16
7 / 15 / 8
4,089
315
62,145
95,199
93,791
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 30s
Objective Time
4m 23s
218
Kill Participation
73
75
Kills
31
31
Deaths
75
143
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Darkjunior
Mal'Damba
3
14
11
0.61
L
4
20
9
0.43
W
21
8
24
4.13
L
Tiberius
7
14
7
0.75
W
Khan
Lenire
Khan
18
5
31
6.7
L
10
12
7
1.13
W
Jenos
ShadAces
Jenos
10
6
35
4.58
L
Fernando
SizzleBurn
Fernando
7
15
8
0.73
W
9
5
42
6
W
17
7
11
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,120
Damage
304,042
304,042
Taken
271,120
35,954
Shielding
96,116
219,040
Healing
65,688
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Darkjunior
Mal'Damba
41,903
23,898
22,856
8,752
41,619
1,425

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
59,516
56,436
1,647
2,451
49,729
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
72,853
71,334
2,885
4,354
39,432
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Tiberius
82,721
69,521
0
7,962
48,472
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
Lenire
Khan
71,578
63,080
2,776
20,598
114,431
23,095
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
57,757
54,157
0
8,676
36,101
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
ShadAces
Jenos
34,483
27,740
63,576
17,048
54,787
3,880
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
SizzleBurn
Fernando
62,145
33,292
0
13,344
95,199
93,791

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
45,399
40,972
74,299
27,835
58,132
8,979
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
46,807
32,469
0
5,669
37,260
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role