Player Matchup

Barik
Barik
CrunchyToez3684
Barik
Level 58
Champion Stats
3W - 5L
1,473 SR
Queue Stats
78W - 79L
1,426 Elo+
Solo
Seris
Seris
EnvyMySkillz420
Seris
Level 999
Champion Stats
40W - 24L
1,592 SR
Queue Stats
110W - 88L
1,566 Elo+
Solo
Vora
Vora
PiruliPirula
Vora
Level 999
Champion Stats
30W - 31L
1,603 SR
Queue Stats
446W - 423L
1,573 Elo+
Solo
Tyra
Tyra
lestatnow
Tyra
Level 999
Champion Stats
30W - 24L
1,604 SR
Queue Stats
431W - 417L
1,454 Elo+
Solo
Moji
Moji
paulomunir
Moji
Level 999
Champion Stats
43W - 131L
1,305 SR
Queue Stats
513W - 656L
1,489 Elo+
Solo
Team Averages
Level 811
1,515 SR
1,502 Elo+

VS

Team Averages
Level 341
1,616 SR
1,635 Elo+
Ying
Ying
Iecherosapro
Ying
Level 78
Champion Stats
3W - 2L
1,502 SR
Queue Stats
15W - 15L
1,516 Elo+
Solo
Lian
Lian
TraviScott
Lian
Level 140
Champion Stats
26W - 10L
1,761 SR
Queue Stats
81W - 42L
1,711 Elo+
Party 1
Fernando
Fernando
ch1000000
Fernando
Level 31
Champion Stats
3W - 1L
1,631 SR
Queue Stats
32W - 9L
1,786 Elo+
Party 1
Corvus
Corvus
m0ltenheaven
Corvus
Level 457
Champion Stats
52W - 32L
1,676 SR
Queue Stats
77W - 43L
1,698 Elo+
Party 1
Koga
Koga
skinnypp3
Koga
Level 999
Champion Stats
11W - 13L
1,510 SR
Queue Stats
248W - 401L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
0 / 6 / 0
2,425
346
10,725
46,756
45,964
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
0 / 8 / 0
2,381
340
16,694
24,146
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Level 1

60
1 / 9 / 0
2,871
410
44,835
33,651
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tyra
60
0 / 12 / 0
2,361
337
20,013
30,326
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

60
0 / 17 / 1
2,524
361
20
46,971
0
Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
2 / 0 / 14
2,856
408
12,728
12,858
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

33
20 / 1 / 18
3,608
515
83,497
25,969
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
ch1000000
Fernando
15
11 / 0 / 12
2,979
426
28,253
31,096
25,761
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
55
4 / 0 / 28
3,234
462
12,733
5,350
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Koga
58
15 / 0 / 20
3,423
489
44,639
17,014
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

34s
Objective Time
3m 20s
2
Kill Participation
144
1
Kills
52
52
Deaths
1
1
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
8
0
0
W
2
0
14
9
L
1
9
0
0.11
W
20
1
18
29
W
Fernando
ch1000000
Fernando
11
0
12
17
L
Tyra
0
12
0
0
W
Corvus
4
0
28
18
L
0
17
1
0.03
W
Koga
15
0
20
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,287
Damage
181,850
181,850
Taken
92,287
45,964
Shielding
25,761
35,318
Healing
84,448
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,725
10,725
0
8,029
46,756
45,964
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
16,694
14,794
15,821
5,097
24,146
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

W
12,728
11,728
22,001
8,319
12,858
0
L
44,835
30,177
0
4,909
33,651
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
83,497
81,897
0
0
25,969
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
ch1000000
Fernando
28,253
12,239
0
5,099
31,096
25,761
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tyra
20,013
10,991
0
544
30,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Corvus
12,733
9,421
44,474
2,497
5,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20
20
0
918
46,971
0
W
Koga
44,639
42,379
0
2,058
17,014
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role