Player Matchup

Tyra
Tyra
Chinn-O
Tyra
Level 289
Champion Stats
271W - 208L
1,602 SR
Queue Stats
904W - 866L
1,491 Elo+
Solo
Vatu
Vatu
DGutt
Vatu
Level 569
Champion Stats
22W - 9L
1,766 SR
Queue Stats
205W - 180L
1,644 Elo+
Solo
Ying
Ying
IpodSweeet
Ying
Level 330
Champion Stats
399W - 351L
1,630 SR
Queue Stats
784W - 737L
1,518 Elo+
Solo
Skye
Skye
KevinnGod
Skye
Level 999
Champion Stats
10W - 9L
1,581 SR
Queue Stats
917W - 921L
1,539 Elo+
Solo
Terminus
Terminus
robertfor
Terminus
Level 236
Champion Stats
25W - 20L
1,655 SR
Queue Stats
709W - 728L
1,504 Elo+
Solo
Team Averages
Level 485
1,647 SR
1,539 Elo+

VS

Team Averages
Level 522
1,591 SR
1,559 Elo+
Fernando
Fernando
Emily77072
Fernando
Level 98
Champion Stats
3W - 3L
1,639 SR
Queue Stats
430W - 398L
1,590 Elo+
Solo
Dredge
Dredge
IVladimirov
Dredge
Level 62
Champion Stats
77W - 74L
1,685 SR
Queue Stats
264W - 267L
1,582 Elo+
Solo
Rei
Rei
Keen RidingHood
Rei
Level 999
Champion Stats
3,443W - 2,876L
1,631 SR
Queue Stats
4,159W - 3,465L
1,615 Elo+
Solo
VII
VII
frohawked
VII
Level 999
Champion Stats
40W - 55L
1,541 SR
Queue Stats
1,077W - 1,092L
1,522 Elo+
Solo
Moji
Moji
oldTunaSalad
Moji
Level 453
Champion Stats
226W - 167L
1,461 SR
Queue Stats
1,344W - 1,291L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Chinn-O
Tyra
51
13 / 3 / 21
2,694
337
44,398
19,372
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vatu
DGutt
Vatu
56
13 / 1 / 12
2,539
317
46,690
16,405
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Level 1

46
2 / 2 / 23
2,396
300
10,993
8,127
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Skye
59
15 / 3 / 11
2,611
326
44,083
17,572
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Terminus
robertfor
Terminus
59
3 / 2 / 11
2,514
314
20,315
42,988
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Emily77072
Fernando
50
2 / 8 / 2
1,344
168
21,958
48,093
53,949
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Dredge
19
3 / 9 / 4
1,132
142
28,957
32,512
6,750
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

60
3 / 6 / 3
1,363
170
9,609
22,308
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
1 / 11 / 2
1,250
156
16,635
29,410
0
Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 8% while in Automatic fire mode.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
2 / 12 / 2
1,399
175
27,305
34,156
12,713

Level 5

Level 2

Level 3

Level 3

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 55s
Objective Time
2m 28s
124
Kill Participation
24
46
Kills
11
11
Deaths
46
78
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyra
Chinn-O
Tyra
13
3
21
7.83
W
Vatu
DGutt
Vatu
13
1
12
19
L
Fernando
Emily77072
Fernando
2
8
2
0.38
L
Dredge
3
9
4
0.56
W
2
2
23
6.75
L
3
6
3
0.75
W
Skye
15
3
11
6.83
L
1
11
2
0.18
L
2
12
2
0.25
W
Terminus
robertfor
Terminus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,479
Damage
104,464
104,464
Taken
166,479
0
Shielding
73,412
68,655
Healing
43,978
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
Chinn-O
Tyra
44,398
32,184
0
3,108
19,372
0

Level 2

W
Vatu
DGutt
Vatu
46,690
38,629
0
6,898
16,405
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Emily77072
Fernando
21,958
14,132
0
886
48,093
53,949
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
28,957
21,437
0
60
32,512
6,750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
10,993
8,218
46,901
2,865
8,127
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
9,609
8,232
28,899
7,767
22,308
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Skye
44,083
31,170
0
5,483
17,572
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
16,635
13,275
0
3,202
29,410
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
27,305
25,332
2,689
475
34,156
12,713
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Terminus
robertfor
Terminus
20,315
15,904
0
3,400
42,988
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role