Player Matchup

Moji
Moji
Platinum III
KINGHHH
Moji
Platinum III
Level 178
Champion Stats
2W - 8L
1,303 SR
Queue Stats
371W - 388L
1,539 Elo+
Solo
Rei
Rei
Silver II
Luiis_Miiranda
Rei
Silver II
Level 773
Champion Stats
2W - 4L
1,328 SR
Queue Stats
388W - 370L
1,502 Elo+
Solo
Torvald
Torvald
Gold II
Vlad_Tepes_IlI
Torvald
Gold II
Level 616
Champion Stats
86W - 87L
1,610 SR
Queue Stats
2,069W - 2,010L
1,500 Elo+
Solo
Inara
Inara
Gold IV
WhosSayin
Inara
Gold IV
Level 333
Champion Stats
8W - 0L
2,035 SR
Queue Stats
109W - 79L
1,575 Elo+
Solo
Buck
Buck
Platinum IV
felipepitoko
Buck
Platinum IV
Level 999
Champion Stats
77W - 54L
1,664 SR
Queue Stats
2,138W - 2,075L
1,547 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 580
1,588 SR
1,532 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 657
1,486 SR
1,499 Elo+
Androxus
Androxus
Platinum V
Bâuer
Androxus
Platinum V
Level 331
Champion Stats
4W - 5L
1,478 SR
Queue Stats
1,176W - 1,107L
1,478 Elo+
Solo
Grover
Grover
Gold I
Choob210
Grover
Gold I
Level 999
Champion Stats
15W - 22L
1,524 SR
Queue Stats
1,013W - 1,011L
1,489 Elo+
Party 1
Ruckus
Ruckus
Gold II
TTVGRIMMtheGUY
Ruckus
Gold II
Level 328
Champion Stats
0W - 3L
1,284 SR
Queue Stats
153W - 140L
1,520 Elo+
Party 2
Barik
Barik
Gold IV
The Irbzilla
Barik
Gold IV
Level 999
Champion Stats
55W - 55L
1,573 SR
Queue Stats
676W - 672L
1,477 Elo+
Party 1
Bomb King
Bomb King
Platinum V
l0kked
Bomb King
Platinum V
Level 626
Champion Stats
9W - 7L
1,570 SR
Queue Stats
187W - 158L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
KINGHHH
Moji
52
27 / 14 / 13
3,900
244
93,081
67,759
28,012

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

60
2 / 9 / 22
3,416
214
15,028
37,424
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

60
16 / 5 / 26
4,221
264
78,270
33,496
163,012
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Inara
WhosSayin
Inara
59
7 / 5 / 24
3,785
237
78,274
109,337
29,462
Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
18 / 5 / 26
4,236
265
109,186
73,501
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Bâuer
Androxus
42
5 / 15 / 10
3,085
193
54,306
61,687
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Grover
Choob210
Grover
59
6 / 13 / 21
3,804
238
45,934
64,645
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

58
5 / 14 / 18
3,782
236
82,918
99,174
63,356
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Level 1

58
6 / 12 / 10
3,721
233
57,143
88,270
32,771
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bomb King
l0kked
Bomb King
59
16 / 16 / 13
3,944
247
81,216
60,063
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 1s
Objective Time
4m 19s
181
Kill Participation
110
70
Kills
38
38
Deaths
70
111
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Androxus
Bâuer
Androxus
5
15
10
0.67
L
Grover
Choob210
Grover
6
13
21
1.27
W
Moji
KINGHHH
Moji
27
14
13
2.39
W
2
9
22
1.44
L
5
14
18
1
L
6
12
10
0.92
W
16
5
26
5.8
W
Inara
WhosSayin
Inara
7
5
24
3.8
W
18
5
26
6.2
L
Bomb King
l0kked
Bomb King
16
16
13
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

373,839
Damage
321,517
321,517
Taken
373,839
220,486
Shielding
96,127
195,345
Healing
163,484
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
Bâuer
Androxus
54,306
47,916
0
7,347
61,687
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
Choob210
Grover
45,934
38,034
82,185
31,246
64,645
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
KINGHHH
Moji
93,081
79,864
4,352
11,280
67,759
28,012

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
15,028
14,290
109,542
15,202
37,424
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
82,918
63,749
0
11,955
99,174
63,356
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
57,143
57,143
1,144
23,794
88,270
32,771
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
78,270
64,896
9,318
2,447
33,496
163,012
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
WhosSayin
Inara
78,274
67,020
0
15,114
109,337
29,462
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
109,186
103,288
0
28,090
73,501
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Bomb King
l0kked
Bomb King
81,216
75,066
0
5,813
60,063
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role