Player Matchup

Io
Io
CPT NRG JR
Io
Level 84
Champion Stats
2W - 2L
1,692 SR
Queue Stats
50W - 47L
1,595 Elo+
Party 2
Grohk
Grohk
CyanideBiscuit
Grohk
Level 469
Champion Stats
7W - 10L
1,509 SR
Queue Stats
250W - 204L
1,653 Elo+
Party 2
Vivian
Vivian
MeLikeToPoo
Vivian
Level 52
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,610 Elo+
Solo
Atlas
Atlas
Menvolk
Atlas
Level 279
Champion Stats
13W - 10L
1,704 SR
Queue Stats
158W - 132L
1,623 Elo+
Party 2
Khan
Khan
Monstertrev
Khan
Level 112
Champion Stats
8W - 11L
1,608 SR
Queue Stats
58W - 65L
1,587 Elo+
Party 2
Team Averages
Level 199
1,603 SR
1,614 Elo+

VS

Team Averages
Level 496
1,526 SR
1,597 Elo+
Khan
Khan
Bunie5
Khan
Level 514
Champion Stats
2W - 2L
1,494 SR
Queue Stats
174W - 170L
1,609 Elo+
Party 1
Jenos
Jenos
Chelela
Jenos
Level 999
Champion Stats
24W - 16L
1,700 SR
Queue Stats
84W - 78L
1,648 Elo+
Solo
Octavia
Octavia
Evilfartfumes
Octavia
Level 51
Champion Stats
2W - 0L
1,500 SR
Queue Stats
99W - 87L
1,592 Elo+
Party 1
Maeve
Maeve
Kytola8
Maeve
Level 467
Champion Stats
18W - 23L
1,472 SR
Queue Stats
270W - 221L
1,618 Elo+
Party 1
Pip
Pip
TheDukeOfEd
Pip
Level 450
Champion Stats
3W - 2L
1,463 SR
Queue Stats
262W - 250L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
3 / 7 / 13
2,497
250
38,596
39,495
1,629
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.4s after healing with Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
2 / 8 / 11
2,344
234
65,756
59,053
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Vivian
58
11 / 11 / 6
2,578
258
76,795
39,795
16,712
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Atlas
Menvolk
Atlas
59
1 / 10 / 3
1,345
135
22,597
109,650
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

48
6 / 10 / 7
2,188
219
33,568
76,605
28,204
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Bunie5
Khan
58
8 / 4 / 20
3,624
362
56,421
90,536
78,104
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Jenos
Chelela
Jenos
58
9 / 3 / 29
3,528
353
56,850
17,653
8,977
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Octavia
24
8 / 5 / 9
2,935
294
81,355
39,961
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Maeve
Kytola8
Maeve
59
13 / 9 / 8
2,871
287
54,405
51,060
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

60
8 / 2 / 18
3,070
307
75,567
38,102
0
Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 1s
Objective Time
9m 12s
63
Kill Participation
130
23
Kills
46
46
Deaths
23
40
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Khan
Bunie5
Khan
8
4
20
4.5
L
3
7
13
1.36
W
Jenos
Chelela
Jenos
9
3
29
7.83
L
2
8
11
0.94
W
Octavia
8
5
9
2.5
W
Maeve
Kytola8
Maeve
13
9
8
1.89
L
Vivian
11
11
6
1.27
L
Atlas
Menvolk
Atlas
1
10
3
0.25
L
6
10
7
0.95
W
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,312
Damage
324,598
324,598
Taken
237,312
46,545
Shielding
87,081
149,746
Healing
164,265
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
Bunie5
Khan
56,421
48,954
5,671
26,089
90,536
78,104
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
38,596
34,372
58,615
19,315
39,495
1,629
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Jenos
Chelela
Jenos
56,850
33,899
73,008
9,179
17,653
8,977
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
65,756
41,513
33,170
32,351
59,053
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
81,355
75,330
556
2,632
39,961
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Maeve
Kytola8
Maeve
54,405
45,832
0
7,158
51,060
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Vivian
76,795
74,529
308
1,232
39,795
16,712
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
Menvolk
Atlas
22,597
22,597
0
1,220
109,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
33,568
30,887
183
3,352
76,605
28,204
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
75,567
68,344
28,596
11,376
38,102
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role