Player Matchup

Dredge
Dredge
ITZ---T0NY__
Dredge
Level 228
Champion Stats
69W - 73L
1,521 SR
Queue Stats
766W - 388L
1,560 Elo+
Solo
Octavia
Octavia
KIDGAMER274720
Octavia
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,292 Elo+
Solo
Maeve
Maeve
ToneyFilly1
Maeve
Level 15
Champion Stats
3W - 2L
1,604 SR
Queue Stats
7W - 7L
1,510 Elo+
Solo
Grohk
Grohk
gerardomrno
Grohk
Level 552
Champion Stats
1W - 6L
1,506 SR
Queue Stats
65W - 68L
1,536 Elo+
Solo
Inara
Inara
mattheus1598
Inara
Level 22
Champion Stats
0W - 3L
1,243 SR
Queue Stats
10W - 12L
1,608 Elo+
Solo
Team Averages
Level 169
1,475 SR
1,501 Elo+

VS

Team Averages
Level 416
1,509 SR
1,503 Elo+
Seris
Seris
Clo9 Sixx
Seris
Level 27
Champion Stats
3W - 3L
1,536 SR
Queue Stats
14W - 14L
1,449 Elo+
Solo
Maeve
Maeve
Goaway ouk
Maeve
Level 23
Champion Stats
1W - 0L
1,488 SR
Queue Stats
6W - 8L
1,451 Elo+
Solo
Fernando
Fernando
HalloTschau
Fernando
Level 999
Champion Stats
1,231W - 954L
1,648 SR
Queue Stats
2,422W - 2,136L
1,588 Elo+
Solo
Poowater God
Unknown
Level 999
Champion Stats
11W - 8L
1,542 SR
Queue Stats
688W - 650L
1,595 Elo+
Solo
Terminus
Terminus
PresumedPath94
Terminus
Level 30
Champion Stats
2W - 4L
1,330 SR
Queue Stats
16W - 26L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
33
17 / 8 / 5
5,319
591
77,426
34,048
4,315
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

30
5 / 11 / 6
3,656
406
27,579
32,174
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

20
0 / 4 / 0
2,360
262
3,200
11,013
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 40% for 4s after you activate Nine Lives.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Level 1

58
6 / 10 / 14
4,679
520
47,784
53,464
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

9
7 / 13 / 6
4,660
518
31,367
80,535
35,221
Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Clo9 Sixx
Seris
31
6 / 8 / 20
4,860
540
34,006
42,270
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Maeve
36
5 / 13 / 7
3,816
424
25,220
33,383
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
HalloTschau
Fernando
59
12 / 3 / 11
4,368
485
45,423
41,123
62,427
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 60%.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Poowater God
Unknown
60
14 / 7 / 10
4,623
514
64,519
24,756
3,403

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

Terminus
27
9 / 2 / 10
5,092
566
42,066
45,824
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 56s
Objective Time
13m 51s
66
Kill Participation
104
35
Kills
46
46
Deaths
33
31
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Seris
Clo9 Sixx
Seris
6
8
20
2
W
Maeve
5
13
7
0.65
W
Fernando
HalloTschau
Fernando
12
3
11
5.83
L
Dredge
17
8
5
2.44
L
5
11
6
0.73
W
Poowater God
Unknown
14
7
10
2.71
W
Terminus
9
2
10
7
L
0
4
0
0
L
6
10
14
1.3
L
7
13
6
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,356
Damage
211,234
211,234
Taken
187,356
39,536
Shielding
65,830
78,018
Healing
98,554
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Clo9 Sixx
Seris
34,006
28,843
49,704
22,765
42,270
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Maeve
25,220
23,220
0
1,257
33,383
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
HalloTschau
Fernando
45,423
28,354
0
3,941
41,123
62,427
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Dredge
77,426
61,328
0
10,093
34,048
4,315
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
27,579
23,124
740
3,268
32,174
0
W
Poowater God
Unknown
64,519
48,868
0
873
24,756
3,403
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
42,066
32,793
0
20,014
45,824
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
3,200
0
0
1,433
11,013
0
L
47,784
33,877
30,952
30,522
53,464
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
31,367
18,820
0
1,010
80,535
35,221
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role