Player Matchup

Imani
Imani
BrunoWill
Imani
Level 396
Champion Stats
29W - 27L
1,548 SR
Queue Stats
163W - 160L
1,595 Elo+
Solo
Khan
Khan
ClingingSpy5326
Khan
Level 463
Champion Stats
0W - 1L
1,260 SR
Queue Stats
23W - 33L
1,542 Elo+
Solo
Koga
Koga
MATADOR05_123
Koga
Level 125
Champion Stats
67W - 72L
1,510 SR
Queue Stats
129W - 135L
1,490 Elo+
Solo
Strix
Strix
Puchi10
Strix
Level 999
Champion Stats
63W - 90L
1,530 SR
Queue Stats
426W - 449L
1,532 Elo+
Solo
Ying
Ying
RDA963
Ying
Level 275
Champion Stats
90W - 94L
1,548 SR
Queue Stats
288W - 290L
1,561 Elo+
Solo
Team Averages
Level 452
1,479 SR
1,544 Elo+

VS

Team Averages
Level 568
1,654 SR
1,561 Elo+
Jenos
Jenos
EirFreya
Jenos
Level 512
Champion Stats
110W - 108L
1,536 SR
Queue Stats
702W - 745L
1,513 Elo+
Solo
Dredge
Dredge
MBRKILL
Dredge
Level 999
Champion Stats
4W - 2L
1,644 SR
Queue Stats
227W - 224L
1,569 Elo+
Solo
Ying
Ying
MisterUnknow-_
Ying
Level 306
Champion Stats
119W - 87L
1,551 SR
Queue Stats
542W - 515L
1,566 Elo+
Solo
Grover
Grover
SAMURIASHU
Grover
Level 22
Champion Stats
3W - 5L
1,854 SR
Queue Stats
24W - 24L
1,506 Elo+
Solo
Evie
Evie
WesleyFDP
Evie
Level 999
Champion Stats
54W - 34L
1,687 SR
Queue Stats
650W - 637L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
BrunoWill
Imani
58
19 / 16 / 12
4,223
222
112,908
62,756
1,500
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

57
10 / 10 / 15
4,057
214
73,306
183,290
75,359
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

40
16 / 20 / 17
5,606
295
120,939
98,849
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Strix
Puchi10
Strix
59
6 / 13 / 13
3,272
172
68,871
43,329
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 10%.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
RDA963
Ying
51
5 / 5 / 18
3,885
204
17,715
41,691
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
EirFreya
Jenos
59
7 / 12 / 35
4,522
238
36,489
47,884
0
Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
MBRKILL
Dredge
60
11 / 12 / 8
4,033
212
88,611
85,849
6,080
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

57
4 / 8 / 22
4,096
216
47,914
63,920
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Grover
SAMURIASHU
Grover
27
8 / 13 / 34
5,092
268
94,203
112,453
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Evie
59
34 / 11 / 13
5,840
307
162,698
83,633
3,987
Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 1s
Objective Time
10m 0s
131
Kill Participation
176
56
Kills
64
64
Deaths
56
75
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Imani
BrunoWill
Imani
19
16
12
1.56
L
10
10
15
1.75
W
Jenos
EirFreya
Jenos
7
12
35
2.04
L
16
20
17
1.23
W
Dredge
MBRKILL
Dredge
11
12
8
1.25
W
4
8
22
1.88
L
Strix
Puchi10
Strix
6
13
13
0.96
L
Ying
RDA963
Ying
5
5
18
2.8
W
Grover
SAMURIASHU
Grover
8
13
34
1.92
W
Evie
34
11
13
3.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

393,739
Damage
429,915
429,915
Taken
393,739
76,859
Shielding
10,067
242,577
Healing
262,755
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
BrunoWill
Imani
112,908
73,329
0
2,605
62,756
1,500
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
73,306
69,796
1,836
25,857
183,290
75,359
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Jenos
EirFreya
Jenos
36,489
22,786
80,385
1,306
47,884
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
120,939
105,930
0
7,417
98,849
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Dredge
MBRKILL
Dredge
88,611
63,024
0
3,472
85,849
6,080
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
47,914
42,414
64,915
15,397
63,920
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Strix
Puchi10
Strix
68,871
65,884
0
2,157
43,329
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Ying
RDA963
Ying
17,715
17,715
173,148
29,557
41,691
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
SAMURIASHU
Grover
94,203
80,468
51,616
42,180
112,453
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Evie
162,698
158,163
0
3,484
83,633
3,987
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role