Player Matchup

Buck
Buck
Doomkie
Buck
Level 999
Champion Stats
1W - 1L
1,345 SR
Queue Stats
1,241W - 1,257L
1,596 Elo+
Solo
Lian
Lian
GunslingerLegend
Lian
Level 660
Champion Stats
3W - 4L
1,519 SR
Queue Stats
135W - 99L
1,685 Elo+
Party 2
Vora
Vora
MadaraDarkness6
Vora
Level 301
Champion Stats
4W - 1L
1,783 SR
Queue Stats
27W - 26L
1,610 Elo+
Party 2
Torvald
Torvald
rockwithtrickz
Torvald
Level 425
Champion Stats
7W - 8L
1,647 SR
Queue Stats
193W - 197L
1,598 Elo+
Party 3
Jenos
Jenos
yennieen
Jenos
Level 927
Champion Stats
78W - 72L
1,603 SR
Queue Stats
1,250W - 1,249L
1,623 Elo+
Party 3
Team Averages
Level 662
1,579 SR
1,622 Elo+

VS

Team Averages
Level 559
1,553 SR
1,594 Elo+
Seris
Seris
ILoveFox
Seris
Level 760
Champion Stats
521W - 543L
1,632 SR
Queue Stats
1,913W - 1,974L
1,628 Elo+
Party 1
VII
VII
LiXLDiD
VII
Level 318
Champion Stats
6W - 10L
1,473 SR
Queue Stats
573W - 543L
1,552 Elo+
Party 1
Vora
Vora
asraf567
Vora
Level 276
Champion Stats
10W - 13L
1,534 SR
Queue Stats
245W - 243L
1,538 Elo+
Solo
АДЖНА
Unknown
Level 999
Champion Stats
91W - 121L
1,471 SR
Queue Stats
3,521W - 3,394L
1,667 Elo+
Party 1
Yagorath
Yagorath
МегаПихарь228
Yagorath
Level 442
Champion Stats
69W - 54L
1,655 SR
Queue Stats
591W - 567L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
Doomkie
Buck
60
17 / 14 / 17
4,346
290
89,135
58,553
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.2s.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

59
11 / 10 / 18
4,566
304
111,844
50,403
0
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

50
13 / 6 / 15
4,603
307
124,131
74,984
2,845
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

50
5 / 6 / 16
4,596
306
54,840
36,580
114,424
Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Vital Grasp

Vital Grasp

Recharge

Heal for 75 after activating Recharge.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Jenos
yennieen
Jenos
60
5 / 6 / 27
4,884
326
27,375
41,789
14,597
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
ILoveFox
Seris
56
4 / 4 / 26
3,746
250
39,071
42,337
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

VII
52
11 / 13 / 9
2,803
187
55,075
65,386
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Vora
51
8 / 11 / 10
2,628
175
52,248
62,153
5,670
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Level 1

АДЖНА
Unknown
60
9 / 14 / 21
3,375
225
73,899
78,240
0

Level 4

Level 4

Level 5

Level 1

Level 1

Level 1

55
10 / 9 / 15
3,044
203
42,016
157,626
9,262
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 800.

Level 4

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 49s
Objective Time
2m 9s
144
Kill Participation
123
51
Kills
42
42
Deaths
51
93
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Buck
Doomkie
Buck
17
14
17
1.82
W
11
10
18
2
L
Seris
ILoveFox
Seris
4
4
26
4.25
L
VII
11
13
9
1.19
W
13
6
15
3.42
L
Vora
8
11
10
1.18
W
5
6
16
2.17
W
Jenos
yennieen
Jenos
5
6
27
3.08
L
АДЖНА
Unknown
9
14
21
1.39
L
10
9
15
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

407,325
Damage
262,309
262,309
Taken
405,742
131,866
Shielding
14,932
163,037
Healing
220,395
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Buck
Doomkie
Buck
89,135
81,786
0
7,880
58,553
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
111,844
103,156
0
2,794
50,403
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Seris
ILoveFox
Seris
39,071
30,545
162,168
27,748
42,337
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
VII
55,075
50,545
0
2,605
65,386
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
124,131
80,809
0
11,027
74,984
2,845
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
52,248
44,668
0
5,931
62,153
5,670
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
54,840
43,662
0
1,467
36,580
114,424
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Jenos
yennieen
Jenos
27,375
21,036
111,428
28,441
41,789
14,597
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
АДЖНА
Unknown
73,899
53,354
0
1,638
78,240
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
42,016
22,690
0
20,305
157,626
9,262
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role