Player Matchup

Jenos
Jenos
Gold V
MDiabl0
Jenos
Gold V
Level 607
Champion Stats
4W - 3L
1,472 SR
Queue Stats
148W - 129L
1,522 Elo+
Party 2
Fernando
Fernando
Platinum IV
OverActivated
Fernando
Platinum IV
Level 353
Champion Stats
11W - 3L
1,848 SR
Queue Stats
311W - 287L
1,564 Elo+
Solo
Zhin
Zhin
Diamond I
SupayZES
Zhin
Diamond I
Level 999
Champion Stats
28W - 33L
1,596 SR
Queue Stats
1,707W - 1,672L
1,685 Elo+
Solo
Inara
Inara
Platinum III
WiNsToN26
Inara
Platinum III
Level 506
Champion Stats
20W - 17L
1,654 SR
Queue Stats
250W - 215L
1,583 Elo+
Solo
Lian
Lian
Platinum III
izzatuw
Lian
Platinum III
Level 767
Champion Stats
2W - 1L
1,424 SR
Queue Stats
52W - 30L
1,602 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 646
1,599 SR
1,591 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 546
1,657 SR
1,600 Elo+
Betty la Bomba
Betty la Bomba
Diamond III
Dechut
Betty la Bomba
Diamond III
Level 414
Champion Stats
25W - 22L
1,659 SR
Queue Stats
394W - 364L
1,620 Elo+
Party 1
Terminus
Terminus
Platinum II
Ledragon58
Terminus
Platinum II
Level 343
Champion Stats
44W - 39L
1,716 SR
Queue Stats
477W - 417L
1,625 Elo+
Party 1
Maeve
Maeve
Diamond V
Marius00762
Maeve
Diamond V
Level 538
Champion Stats
16W - 15L
1,678 SR
Queue Stats
703W - 669L
1,596 Elo+
Solo
Atlas
Atlas
Diamond IV
OwlsAreCool1609
Atlas
Diamond IV
Level 504
Champion Stats
7W - 8L
1,610 SR
Queue Stats
206W - 178L
1,612 Elo+
Solo
Ying
Ying
Platinum III
SKock076
Ying
Platinum III
Level 933
Champion Stats
18W - 17L
1,624 SR
Queue Stats
324W - 301L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
MDiabl0
Jenos
59
3 / 2 / 23
3,579
447
25,422
9,724
6,969
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
OverActivated
Fernando
55
5 / 2 / 12
2,612
327
51,169
68,190
39,627
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
58
6 / 4 / 6
2,196
275
47,188
25,969
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Inara
WiNsToN26
Inara
59
2 / 3 / 8
2,482
310
29,600
45,004
10,448
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lian
izzatuw
Lian
52
19 / 2 / 8
3,131
391
87,829
29,860
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Dechut
Betty la Bomba
58
3 / 7 / 3
1,785
223
53,243
38,258
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 2%.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Level 1

Terminus
Ledragon58
Terminus
54
2 / 6 / 6
1,784
223
41,893
80,609
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
5 / 12 / 4
1,821
228
33,931
33,005
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

58
3 / 5 / 3
1,418
177
35,598
71,615
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
59
0 / 3 / 10
1,986
248
14,082
17,721
0
Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 4s
Objective Time
2m 16s
92
Kill Participation
39
35
Kills
13
13
Deaths
33
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Betty la Bomba
Dechut
Betty la Bomba
3
7
3
0.64
L
Terminus
Ledragon58
Terminus
2
6
6
0.83
W
Jenos
MDiabl0
Jenos
3
2
23
7.25
L
5
12
4
0.58
W
Fernando
OverActivated
Fernando
5
2
12
5.5
L
3
5
3
0.9
L
Ying
0
3
10
1.67
W
Zhin
6
4
6
2.25
W
Inara
WiNsToN26
Inara
2
3
8
2
W
Lian
izzatuw
Lian
19
2
8
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,208
Damage
178,747
178,747
Taken
241,208
57,044
Shielding
0
129,937
Healing
127,239
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Betty la Bomba
Dechut
Betty la Bomba
53,243
30,180
0
0
38,258
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Terminus
Ledragon58
Terminus
41,893
37,671
0
9,345
80,609
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
MDiabl0
Jenos
25,422
19,717
110,321
4,270
9,724
6,969
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
33,931
32,810
0
1,963
33,005
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
OverActivated
Fernando
51,169
29,895
0
10,611
68,190
39,627
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
35,598
35,598
0
857
71,615
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
14,082
14,082
104,820
10,254
17,721
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Zhin
47,188
37,103
0
1,993
25,969
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
WiNsToN26
Inara
29,600
25,731
0
2,502
45,004
10,448
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lian
izzatuw
Lian
87,829
81,676
0
240
29,860
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role