Player Matchup

Jenos
Jenos
BaltoTakel
Jenos
Level 45
Champion Stats
4W - 0L
1,536 SR
Queue Stats
37W - 15L
1,736 Elo+
Party 1
Fernando
Fernando
Duck-Dodgers-960
Fernando
Level 338
Champion Stats
29W - 21L
1,628 SR
Queue Stats
454W - 434L
1,574 Elo+
Solo
Maeve
Maeve
RandumL9967
Maeve
Level 21
Champion Stats
2W - 0L
1,336 SR
Queue Stats
5W - 9L
1,279 Elo+
Solo
Pip
Pip
Torivalh
Pip
Level 942
Champion Stats
5W - 3L
1,884 SR
Queue Stats
156W - 90L
1,654 Elo+
Party 1
Saati
Saati
ÓscárG
Saati
Level 413
Champion Stats
2W - 1L
1,500 SR
Queue Stats
71W - 35L
1,689 Elo+
Party 1
Team Averages
Level 352
1,577 SR
1,587 Elo+

VS

Team Averages
Level 95
1,409 SR
1,410 Elo+
Atlas
Atlas
CartoonWolf685
Atlas
Level 61
Champion Stats
1W - 3L
1,333 SR
Queue Stats
48W - 37L
1,556 Elo+
Solo
Grohk
Grohk
Doogal17
Grohk
Level 313
Champion Stats
2W - 3L
1,550 SR
Queue Stats
130W - 111L
1,537 Elo+
Solo
Moji
Moji
DumbXelaa
Moji
Level 78
Champion Stats
5W - 5L
1,437 SR
Queue Stats
57W - 50L
1,491 Elo+
Solo
Maeve
Maeve
ThatOneGirlySage
Maeve
Level 7
Champion Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,282 Elo+
Solo
Seris
Seris
YonkoThree
Seris
Level 15
Champion Stats
2W - 7L
1,225 SR
Queue Stats
3W - 10L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
30
4 / 0 / 22
3,418
570
18,411
6,321
5,855
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
1 / 2 / 13
3,374
562
11,225
33,013
37,097
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

14
6 / 4 / 5
3,038
506
28,369
18,253
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
10 / 0 / 13
3,548
591
49,931
12,131
0
Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Saati
ÓscárG
Saati
57
13 / 1 / 12
3,539
590
75,269
38,508
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
1 / 8 / 1
2,594
432
14,537
67,183
0
Steady Arm

Steady Arm

Setback

Generate 5 Ammo after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Ravages of Time

Ravages of Time

Armor

Generate 6% Ultimate charge after getting an Elimination.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 5 Ammo after hitting a fully-charged weapon shot.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grohk
Doogal17
Grohk
59
2 / 7 / 2
910
152
16,454
29,960
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Moji
44
3 / 8 / 3
2,807
468
22,838
30,581
30,578

Level 3

Level 1

Level 3

Level 3

Level 5

Level 1

2
0 / 7 / 3
2,550
425
19,831
29,137
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Seris
9
1 / 4 / 2
2,573
429
34,566
26,344
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 4 Ammo.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 4s
Objective Time
1m 24s
99
Kill Participation
18
34
Kills
7
7
Deaths
34
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jenos
4
0
22
15
L
1
8
1
0.19
L
Grohk
Doogal17
Grohk
2
7
2
0.43
W
1
2
13
3.75
L
Moji
3
8
3
0.56
W
6
4
5
2.13
L
0
7
3
0.21
W
10
0
13
16.5
L
Seris
1
4
2
0.5
W
Saati
ÓscárG
Saati
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,205
Damage
108,226
108,226
Taken
183,205
42,952
Shielding
30,578
88,250
Healing
66,259
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
18,411
9,008
62,593
4,227
6,321
5,855
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,537
14,537
0
593
67,183
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
Doogal17
Grohk
16,454
9,446
24,516
11,851
29,960
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
11,225
8,552
0
1,583
33,013
37,097
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Moji
22,838
22,155
6,878
2,804
30,581
30,578
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
28,369
27,266
0
3,606
18,253
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,831
16,927
0
1,563
29,137
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
49,931
46,382
10,538
5,253
12,131
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
34,566
29,796
9,159
8,895
26,344
0
W
Saati
ÓscárG
Saati
75,269
66,489
0
450
38,508
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role