Player Matchup

Vora
Vora
GRIMJOWJAEGERAZ
Vora
Level 19
Champion Stats
1W - 2L
1,211 SR
Queue Stats
11W - 12L
1,405 Elo+
Solo
Fernando
Fernando
Namisback
Fernando
Level 39
Champion Stats
3W - 2L
1,639 SR
Queue Stats
44W - 47L
1,466 Elo+
Party 2
Talus
Talus
NotToxiccc
Talus
Level 34
Champion Stats
10W - 5L
2,023 SR
Queue Stats
24W - 20L
1,481 Elo+
Party 1
Moji
Moji
ShadowFerno
Moji
Level 22
Champion Stats
9W - 13L
1,413 SR
Queue Stats
13W - 21L
1,408 Elo+
Party 2
Saati
Saati
druski
Saati
Level 16
Champion Stats
6W - 2L
1,918 SR
Queue Stats
20W - 12L
1,627 Elo+
Party 1
Team Averages
Level 26
1,641 SR
1,477 Elo+

VS

Team Averages
Level 22
1,496 SR
1,451 Elo+
Viktor
Viktor
Auftrxgsgriller
Viktor
Level 18
Champion Stats
2W - 2L
1,481 SR
Queue Stats
2W - 2L
1,305 Elo+
Party 3
Skye
Skye
Kaesspsetsle
Skye
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,305 Elo+
Party 3
Grover
Grover
Striker3385
Grover
Level 25
Champion Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,300 Elo+
Solo
Moji
Moji
arkamus14711
Moji
Level 15
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khan
Khan
sgKODA
Khan
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,847 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
6 / 2 / 4
1,838
368
24,253
14,191
800
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Namisback
Fernando
17
2 / 0 / 8
2,028
406
8,640
10,244
14,209
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Talus
29
8 / 2 / 4
1,866
373
24,177
9,871
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

14
4 / 0 / 2
1,986
397
16,180
7,683
9,855

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Saati
druski
Saati
4
8 / 1 / 4
1,913
383
33,772
7,086
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
1 / 7 / 1
915
183
9,954
16,098
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

20
2 / 7 / 2
1,015
203
12,490
20,495
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Grover
25
1 / 4 / 3
1,040
208
8,669
20,459
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Level 1

19
0 / 6 / 0
832
166
5,623
19,357
13,693

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Khan
sgKODA
Khan
17
1 / 4 / 2
1,128
226
12,339
30,613
24,119
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 1s
Objective Time
12s
50
Kill Participation
13
28
Kills
5
5
Deaths
28
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
6
2
4
4
L
2
7
2
0.43
W
Fernando
Namisback
Fernando
2
0
8
6
W
Talus
8
2
4
5
W
4
0
2
5
L
Grover
1
4
3
0.63
L
0
6
0
0
W
Saati
druski
Saati
8
1
4
10
L
Khan
sgKODA
Khan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,022
Damage
49,075
49,075
Taken
107,022
24,864
Shielding
37,812
25,891
Healing
33,197
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,954
7,649
0
0
16,098
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
24,253
16,317
0
6,804
14,191
800
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
12,490
7,994
0
3,135
20,495
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Namisback
Fernando
8,640
5,040
0
190
10,244
14,209
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Talus
24,177
21,062
0
1,497
9,871
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,180
14,927
11,197
1,964
7,683
9,855
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
8,669
6,216
16,467
9,959
20,459
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
5,623
5,623
261
0
19,357
13,693
W
Saati
druski
Saati
33,772
30,738
352
3,887
7,086
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
sgKODA
Khan
12,339
10,575
0
3,375
30,613
24,119
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role